RustSentinel Staging
Online 103.170.154.110:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 09:04 UTC27d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustSentinel Staging rank against other Rust servers?
Over the past week it ranks #15,358 for player hours, which puts RustSentinel Staging in the top 69% of all ranked servers.
How busy is RustSentinel Staging?
The count reads 0 players on RustSentinel Staging, which has 50 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on RustSentinel Staging mean?
What the game's server browser reads from RustSentinel Staging is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs169606 (Build): This server runs game build 169606; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustSentinel Staging?
These Rust Population lists include RustSentinel Staging: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on RustSentinel Staging?
Averaged over recent wipes, 2 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustSentinel Staging?
Once a month RustSentinel Staging wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 18 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does RustSentinel Staging run?
The map on RustSentinel Staging is procedural, made by the game at size 4,300 from seed 1781256870. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustSentinel Staging?
No gather rate appears in the name of RustSentinel Staging. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You will find Carbon running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustSentinel Staging run?
On Linux, RustSentinel Staging runs Rust network protocol 2635 and build 169606. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustSentinel Staging run smoothly?
The last 48 hours saw an average of 29 server fps, with 19 as the lowest. Up to 112,000 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,487 MB. Players feel lag when fps is low and the entity count climbs.
Is RustSentinel Staging online, and how reliable is it?
You will find RustSentinel Staging online now. Judging by the uptime it reports, the last restart was about 45 minutes ago. It was up 98% of the time over the last 7 full days, 164 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.
Where is RustSentinel Staging located?
A region is not published by RustSentinel Staging. Rust Population does not look up where the machine stands; it shows where the server says it is. 103.170.154.110:28015 is where it lives.
Getting in
How do I join RustSentinel Staging?
Open the console with F1 in Rust and enter client.connect 103.170.154.110:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://rustsentinel.com.