Rust PopulationField survey · Rust servers
Observing 38,590 players 11,700 servers 2,938 with someone on 91 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 10,481OCfirst seen 13 Sep 2026

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base

Online OC 103.193.80.111:28080 checked 12m ago

monthly wipes moddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#10,481
top 47% · #160 in OC
Last wipe
21d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers, top 78% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

4.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
35d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:31 UTC21d ago 2 – running 0
Fri 2 Oct, 08:03 UTC26d ago 2 held half 4.9 days 0
Thu 1 Oct, 06:01 UTC27d ago 1 – 1.1 days 0
Mon 14 Sep, 22:06 UTC44d ago 0 – 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base rank against other Rust servers?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base ranks #10,481 on seven-day player hours, #160 in Oceania, and sits in the top 47% of all ranked servers.

How busy is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Of its 50 slots, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2.

Tags

What do the server tags on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base mean?

The game's server browser reads the tags Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; OC (Oceania): Its place in the server browser is under Oceania. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base appears among the Rust Population lists that follow: Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The busiest point of its recent wipes averaged 2 players. Peak came 47 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The force wipe is the only wipe Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 21 days 18 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Settings

Which map does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base run?

A procedural map of size 6,000 from seed 481981, generated by the game, is in use on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The name tells you nothing about gather rates: Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base states none. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base run?

Rust network protocol 2634 and build 167231 on Windows is what Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base run smoothly?

It ran at 90 server fps on average over the last 48 hours, and never went below 63. Entities peaked at 254,054, including buildings, deployables and everything else. Up to 4,757 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base online, and how reliable is it?

Right now, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is online. About 10 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base located?

By its OC tag, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base says it is in Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 103.193.80.111:28080.

How to join

How do I join Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Open the console with F1 in Rust and enter client.connect 103.193.80.111:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/kuruA7cmqg.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167231
Build Game build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

OC
Oceania Its place in the server browser is under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.