【光头强PVE】原倍/突袭/死亡不掉
Offline EA 103.45.137.53:28015 checked 21h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 61% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTC FW27d ago | 6 | – | running | 0 |
| Sat 26 Sep, 07:57 UTC32d ago | 6 | held half | 5.4 days | 0 |
| Fri 25 Sep, 18:38 UTC33d ago | 6 | – | 0.6 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 【光头强PVE】原倍/突袭/死亡不掉 rank against other Rust servers?
【光头强PVE】原倍/突袭/死亡不掉 ranks #4,165 on seven-day player hours, #342 in Asia, and sits in the top 19% of all ranked servers.
How busy is 【光头强PVE】原倍/突袭/死亡不掉?
【光头强PVE】原倍/突袭/死亡不掉 is offline at this count; we last saw it 21 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 5. Look at the last 48 hours and 07:00 UTC stands out: it averaged 3 players.
Lists and tags
What do the server tags on 【光头强PVE】原倍/突袭/死亡不掉 mean?
The game's server browser reads the tags 【光头强PVE】原倍/突袭/死亡不掉 publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 【光头强PVE】原倍/突袭/死亡不掉?
On Rust Population, 【光头强PVE】原倍/突袭/死亡不掉 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on 【光头强PVE】原倍/突袭/死亡不掉?
The busiest point of its recent wipes averaged 6 players. 19 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on 【光头强PVE】原倍/突袭/死亡不掉?
【光头强PVE】原倍/突袭/死亡不掉 wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 11 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does 【光头强PVE】原倍/突袭/死亡不掉 run?
A procedural map of size 4,500 from seed 1516028690, generated by the game, is in use on 【光头强PVE】原倍/突袭/死亡不掉. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 【光头强PVE】原倍/突袭/死亡不掉?
No gather rate appears in the name of 【光头强PVE】原倍/突袭/死亡不掉. The group limit is 8 players, which is the default. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does 【光头强PVE】原倍/突袭/死亡不掉 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for 【光头强PVE】原倍/突袭/死亡不掉. Steam updates your game automatically, but you need the same protocol to join.
Does 【光头强PVE】原倍/突袭/死亡不掉 run smoothly?
It ran at 42 server fps on average over the last 48 hours, and never went below 28. Entities peaked at 133,329, including buildings, deployables and everything else. Memory use peaked at 4,983 MB. Players feel lag when fps is low and the entity count climbs.
Is 【光头强PVE】原倍/突袭/死亡不掉 online, and how reliable is it?
Currently offline, 【光头强PVE】原倍/突袭/死亡不掉 was last seen 21 hours ago. About 4 days 13 hours ago, it restarted, according to its uptime. Over the last 7 full days, 153 of 168 hours were online, or 91%. The first sighting by Rust Population was on 25 September 2026.
Where is 【光头强PVE】原倍/突袭/死亡不掉 located?
The EA tag is how 【光头强PVE】原倍/突袭/死亡不掉 places itself in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 103.45.137.53:28015.
Getting in
How do I join 【光头强PVE】原倍/突袭/死亡不掉?
To connect directly, open Rust's console with F1 and type client.connect 103.45.137.53:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.