Rust PopulationField survey · Rust servers
Observing 95,534 players 11,865 servers 3,881 with someone on 381 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,278EAfirst seen 13 Sep 2026

【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档

Online EA 103.91.211.118:35000 checked 13m ago

monthly wipes vanillamoddedoxidepve

Measurements

Players now
9/ 100
= 1 player
9% full
7-day average
6
peak 16
Rank
#1,278
top 6% · #130 in EA
Last wipe
27d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

15
wipe-day peak
players, last three wipes

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:42 UTC27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 rank against other Rust servers?

On player hours over the last seven days 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is #1,278, #130 in Asia, placing it in the top 6% of ranked servers.

How busy is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

Of its 100 slots, 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is using 9 right now. Averaged over seven days, it drew 6 players and reached a peak of 16. Look at the last 48 hours and 13:00 UTC stands out: it averaged 14 players.

Lists and tags

What do the server tags on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 mean?

What the game's server browser reads from 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What does wipe day look like on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

Averaged over recent wipes, 15 players were counted at the busiest point. Peak came 5 hours into the latest wipe.

What is the wipe schedule on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 15 hours ago the current world was made. In its tags a monthly wipe schedule is published.

Settings

Which map does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 run?

【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 uses a map the game generates, procedural, at size 4,500 with seed 1965262078. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

No gather rate appears in the name of 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 run?

Rust network protocol 2635 and build 168909 on Linux is what 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 uses. Steam updates your game automatically, but you need the same protocol to join.

Does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 run smoothly?

In the last 48 hours, it averaged 51 server fps, with a low of 20. Up to 236,530 entities were present, counting buildings, deployables and everything else. Up to 7,639 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 online, and how reliable is it?

You will find 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 online now. About 15 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 located?

By its EA tag, 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 says it is in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. 103.91.211.118:35000 is where it lives.

How to join

How do I join 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

To connect directly, open Rust's console with F1 and type client.connect 103.91.211.118:35000; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: http://103.91.211.118:35300.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EA
East Asia Its place in the server browser is under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.