[SEA] RustCamp | Vanilla | Biweekly
Offline 103.94.238.201:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [SEA] RustCamp | Vanilla | Biweekly rank against other Rust servers?
Over the past week it ranks #15,509 for player hours, which puts [SEA] RustCamp | Vanilla | Biweekly in the top – of all ranked servers.
How busy is [SEA] RustCamp | Vanilla | Biweekly?
[SEA] RustCamp | Vanilla | Biweekly is offline at this count; we last saw it 41 days 18 hours ago.
Lists and tags
What do the server tags on [SEA] RustCamp | Vanilla | Biweekly mean?
What the game's server browser reads from [SEA] RustCamp | Vanilla | Biweekly is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [SEA] RustCamp | Vanilla | Biweekly?
[SEA] RustCamp | Vanilla | Biweekly appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on [SEA] RustCamp | Vanilla | Biweekly?
The record holds too few of [SEA] RustCamp | Vanilla | Biweekly's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 42 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does [SEA] RustCamp | Vanilla | Biweekly run?
[SEA] RustCamp | Vanilla | Biweekly uses a map the game generates: procedural.
What are the rules and settings on [SEA] RustCamp | Vanilla | Biweekly?
Nothing in [SEA] RustCamp | Vanilla | Biweekly's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [SEA] RustCamp | Vanilla | Biweekly run?
The setup is Rust network protocol 2633 and build 163794 on Linux for [SEA] RustCamp | Vanilla | Biweekly. Your game needs the same protocol to join; Steam takes care of updating it.
Is [SEA] RustCamp | Vanilla | Biweekly online, and how reliable is it?
Currently offline, [SEA] RustCamp | Vanilla | Biweekly was last seen 41 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 September 2026.
Where is [SEA] RustCamp | Vanilla | Biweekly located?
The name of [SEA] RustCamp | Vanilla | Biweekly points to Asia, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 103.94.238.201:28015 is where it lives.
How to join
How do I join [SEA] RustCamp | Vanilla | Biweekly?
Open the console with F1 in Rust and enter client.connect 103.94.238.201:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.