Rust PopulationField survey · Rust servers
Observing 86,491 players 11,867 servers 4,000 with someone on 168 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,285NAfirst seen 13 Sep 2026

davcra.com 4k map - testing.

Online NA 104.10.76.61:28015 checked 14m ago

monthly wipes vanillamoddedoxide

Measurements

Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#12,285
top 55% · #1391 in NA
Last wipe
1d ago
monthly schedule
Next wipe
6d 0h
Mon 2 Nov, 21:19 UTC
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0001:0010:0019:00Wiped Sun 25 Oct, 22:04 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608021:0006:0015:0001:0010:0019:00Wiped Sun 25 Oct, 22:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 55% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Monday 2 November, 21:19 UTC, in 6d 0h. Every 7 days 23 hours · medium confidence

5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

Coming wipes

6d 0h
Mon 2 Nov, 21:19 UTC
8d 22h
Thu 5 Nov, 19:00 UTC
FW
14d 0h
Tue 10 Nov, 20:34 UTC
21d 23h
Wed 18 Nov, 19:49 UTC
29d 22h
Thu 26 Nov, 19:04 UTC
36d 22h
Thu 3 Dec, 19:00 UTC
FW
37d 21h
Fri 4 Dec, 18:19 UTC

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 22:04 UTC1d ago – – running 0
Sun 18 Oct, 23:19 UTC8d ago 1 halved by day 1 6.9 days 0
Sun 11 Oct, 00:04 UTC16d ago 1 halved by day 1 8 days 0
Fri 2 Oct, 14:08 UTC25d ago 1 held half 8.4 days 0
Thu 1 Oct, 22:28 UTC FW25d ago 1 – 0.7 days 0
Wed 30 Sep, 18:57 UTC27d ago 1 – 1.1 days 0
Sun 27 Sep, 15:19 UTC30d ago 1 held half 3.2 days 0
Sat 26 Sep, 03:26 UTC31d ago 1 – 1.5 days 0
Thu 17 Sep, 14:42 UTC40d ago 1 halved by day 4 8.5 days 0
Mon 14 Sep, 00:54 UTC43d ago 1 halved by day 2 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does davcra.com 4k map - testing. rank against other Rust servers?

Seven-day player hours put davcra.com 4k map - testing. at #12,285, or #1,391 in North America, inside the top 55% of all ranked servers.

How busy is davcra.com 4k map - testing.?

The count reads 0 players on davcra.com 4k map - testing., which has 75 slots. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 22:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on davcra.com 4k map - testing. mean?

What the game's server browser reads from davcra.com 4k map - testing. is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include davcra.com 4k map - testing.?

On Rust Population, davcra.com 4k map - testing. is filed under these lists: Rust tutorial servers, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days and it will show up.

Wipe schedule

What does wipe day look like on davcra.com 4k map - testing.?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 33% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on davcra.com 4k map - testing.?

About every 5 days is how often davcra.com 4k map - testing. has wiped lately. Due on Monday 2 November at 21:19 UTC is its next wipe. 46 hours ago the current world was made. In its tags a monthly wipe schedule is published.

Map and rules

Which map does davcra.com 4k map - testing. run?

A procedural map of size 4,000 from seed 2026680033, generated by the game, is in use on davcra.com 4k map - testing.. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on davcra.com 4k map - testing.?

No gather rate appears in the name of davcra.com 4k map - testing.. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does davcra.com 4k map - testing. run?

Rust network protocol 2635 and build 168909 on Linux is what davcra.com 4k map - testing. uses. The protocol must match for you to join, and Steam updates it for you.

Does davcra.com 4k map - testing. run smoothly?

The last 48 hours saw an average of 60 server fps, with 60 as the lowest. The entity count reached 93,573: buildings, deployables and all other objects. The highest memory usage was 2,605 MB. Players feel lag when fps is low and the entity count climbs.

Is davcra.com 4k map - testing. online, and how reliable is it?

Right now, davcra.com 4k map - testing. is online. Judging by the uptime it reports, the last restart was about 30 hours ago. It was up 64% of the time over the last 7 full days, 108 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is davcra.com 4k map - testing. located?

By its NA tag, davcra.com 4k map - testing. says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 104.10.76.61:28015.

How to join

How do I join davcra.com 4k map - testing.?

Open the console with F1 in Rust and enter client.connect 104.10.76.61:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,NA,^t,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players 75 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.