Rust PopulationField survey · Rust servers
Observing 34,317 players 11,668 servers 2,844 with someone on 86 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,829habitat unknownfirst seen 7 Oct 2026

dill.moe

Offline 104.130.220.23:28015 checked 19d ago

monthly wipes vanilla

Measurements

Players now
0/ 350
0% full
7-day average
0
peak –
Rank
#15,829
top 72%
Last wipe
21d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does dill.moe rank against other Rust servers?

Over the past week it ranks #15,829 for player hours, which puts dill.moe in the top 72% of all ranked servers.

How busy is dill.moe?

dill.moe is offline at this count; we last saw it 19 days 2 hours ago.

Lists and tags

What do the server tags on dill.moe mean?

What the game's server browser reads from dill.moe is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include dill.moe?

dill.moe appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What is the wipe schedule on dill.moe?

The next wipe for dill.moe is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 21 days 6 hours ago. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does dill.moe run?

dill.moe uses a map the game generates, procedural, at size 6,000 with seed 345028188. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on dill.moe?

Nothing in dill.moe's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does dill.moe run?

The setup is Rust network protocol 2634 and build 167231 on Linux for dill.moe. The protocol must match for you to join, and Steam updates it for you.

Is dill.moe online, and how reliable is it?

Offline at the moment, dill.moe was last seen 19 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 7 October 2026.

Where is dill.moe located?

Nothing published by dill.moe states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.130.220.23:28015 is where it lives.

Getting in

How do I join dill.moe?

Open the console with F1 in Rust and enter client.connect 104.130.220.23:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players 350 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.