Rust PopulationField survey · Rust servers
Observing 41,781 players 11,700 servers 3,029 with someone on 99 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,462NAfirst seen 13 Sep 2026

Rust Gaming Nation | Achievement Unlock | PvE

Online NA 104.143.3.5:30015 checked 8m ago

monthly wipes moddedcarbonpve

Measurements

Players now
0/ 101
0% full
7-day average
0
peak 2
Rank
#8,462
top 38% · #1192 in NA
Last wipe
5d ago
monthly schedule
Next wipe
1d 12h
Fri 30 Oct, 14:35 UTC
Obs. 1 · sightings

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:35 UTC, in 1d 12h. Every Friday at 14:35 UTC · high confidence

7 days
usual gap
between real wipes
83%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 4

Coming wipes

1d 12h
Fri 30 Oct, 14:35 UTC
7d 17h
Thu 5 Nov, 19:00 UTC
FW
8d 12h
Fri 6 Nov, 14:35 UTC
15d 12h
Fri 13 Nov, 14:35 UTC
22d 12h
Fri 20 Nov, 14:35 UTC
29d 12h
Fri 27 Nov, 14:35 UTC
35d 17h
Thu 3 Dec, 19:00 UTC
FW
36d 12h
Fri 4 Dec, 14:35 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:35 UTC5d ago 2 – running 0
Fri 16 Oct, 13:46 UTC12d ago 1 halved by day 4 7 days 0
Fri 9 Oct, 13:54 UTC19d ago 4 halved by day 4 7 days 0
Wed 7 Oct, 11:40 UTC21d ago 1 held half 2.1 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 0 – 5.7 days 0
Fri 25 Sep, 15:18 UTC33d ago 2 halved by day 2 6.1 days 0
Fri 18 Sep, 14:08 UTC40d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Gaming Nation | Achievement Unlock | PvE rank against other Rust servers?

On player hours over the last seven days Rust Gaming Nation | Achievement Unlock | PvE is #8,462, #1,192 in North America, placing it in the top 38% of ranked servers.

How busy is Rust Gaming Nation | Achievement Unlock | PvE?

The count reads 0 players on Rust Gaming Nation | Achievement Unlock | PvE, which has 101 slots. Seven days of counting give an average of 0 players and a peak of 2.

Tags

What do the server tags on Rust Gaming Nation | Achievement Unlock | PvE mean?

The game's server browser reads the tags Rust Gaming Nation | Achievement Unlock | PvE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): The server has 101 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust Gaming Nation | Achievement Unlock | PvE?

On Rust Population, Rust Gaming Nation | Achievement Unlock | PvE is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Rust Gaming Nation | Achievement Unlock | PvE?

Across its recent wipes the busiest crowds averaged 2 players. 4 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 25% of its recent wipes. In those that did not hold, the fall below half came by day 4.

What is the wipe schedule on Rust Gaming Nation | Achievement Unlock | PvE?

Counted by rhythm, Rust Gaming Nation | Achievement Unlock | PvE wipes every Friday at 14:35 UTC. On Friday 30 October at 14:35 UTC its next wipe is due. 5 days 11 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does Rust Gaming Nation | Achievement Unlock | PvE run?

A procedural map of size 5,000 from seed 258685, generated by the game, is in use on Rust Gaming Nation | Achievement Unlock | PvE. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Rust Gaming Nation | Achievement Unlock | PvE?

No gather rate appears in the name of Rust Gaming Nation | Achievement Unlock | PvE. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Rust Gaming Nation | Achievement Unlock | PvE run?

Rust network protocol 2635 and build 168909 on Linux is what Rust Gaming Nation | Achievement Unlock | PvE uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Rust Gaming Nation | Achievement Unlock | PvE run smoothly?

It ran at 82 server fps on average over the last 48 hours, and never went below 56. Up to 143,580 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,516 MB. Players feel lag when fps is low and the entity count climbs.

Is Rust Gaming Nation | Achievement Unlock | PvE online, and how reliable is it?

You will find Rust Gaming Nation | Achievement Unlock | PvE online now. Judging by the uptime it reports, the last restart was about 1 hours ago. Over the last 7 full days, 165 of 168 hours were online, or 98%. It was first seen by Rust Population on 13 September 2026.

Where is Rust Gaming Nation | Achievement Unlock | PvE located?

By its NA tag, Rust Gaming Nation | Achievement Unlock | PvE says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 104.143.3.5:30015.

How to join

How do I join Rust Gaming Nation | Achievement Unlock | PvE?

To connect directly, open Rust's console with F1 and type client.connect 104.143.3.5:30015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://www.rust-gaming-nation.com/.

Key to its markings

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players The server has 101 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.