LocalDev
Online NA 104.175.149.25:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LocalDev rank against other Rust servers?
On player hours over the last seven days LocalDev is #5,122, #873 in North America, placing it in the top 23% of ranked servers.
How busy is LocalDev?
The count reads 0 players on LocalDev, which has 10 slots. We counted an average of 1 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 21:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on LocalDev mean?
These are the tags LocalDev publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LocalDev?
LocalDev appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on LocalDev?
An estimate from the force wipe gives LocalDev's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 10 days 13 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does LocalDev run?
The map on LocalDev is procedural, made by the game.
What are the rules and settings on LocalDev?
Nothing in LocalDev's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does LocalDev run?
On Windows, LocalDev runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is LocalDev online, and how reliable is it?
LocalDev is up and running at the moment. It was up 100% of the time over the last 2 full days, 48 out of 48 hours. The first sighting by Rust Population was on 25 October 2026.
Where is LocalDev located?
With its NA tag, LocalDev places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 104.175.149.25:28015.
Getting in
How do I join LocalDev?
Either enter client.connect 104.175.149.25:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.