test server
Offline 104.28.193.96:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:04 UTC25d ago | 1 | – | running | 1 |
| Mon 28 Sep, 16:40 UTC30d ago | 1 | – | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test server rank against other Rust servers?
Over the past week it ranks #14,510 for player hours, which puts test server in the top 64% of all ranked servers.
How busy is test server?
At this count test server is offline, with its last sighting 25 days 21 hours ago.
Lists and tags
What do the server tags on test server mean?
What the game's server browser reads from test server is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test server?
test server appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on test server?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on test server?
The force wipe is the only wipe test server takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 25 days 22 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
What are the rules and settings on test server?
Nothing in test server's name says how gather works. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does test server run?
The setup is Rust network protocol 2634 and build 166586 on Windows for test server. Your game needs the same protocol to join; Steam takes care of updating it.
Is test server online, and how reliable is it?
Offline at the moment, test server was last seen 25 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 27 September 2026.
Where is test server located?
No region is published by test server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 104.28.193.96:28015.
Getting in
How do I join test server?
Either enter client.connect 104.28.193.96:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.