KKPVE
Offline EA 106.111.5.71:29018 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does KKPVE rank against other Rust servers?
KKPVE ranks #13,869 on seven-day player hours, #462 in Asia, and sits in the top 61% of all ranked servers.
How busy is KKPVE?
KKPVE is offline at this count; we last saw it 25 days 10 hours ago.
Lists and tags
What do the server tags on KKPVE mean?
What the game's server browser reads from KKPVE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp49 (Max players): 49 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^c (Creative): A sandbox: build what you like and skip the gathering; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EA (East Asia): In the server browser it appears under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include KKPVE?
On Rust Population, KKPVE is filed under these lists: Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What is the wipe schedule on KKPVE?
The next wipe for KKPVE is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 26 days 14 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does KKPVE run?
The map on KKPVE is procedural, made by the game.
What are the rules and settings on KKPVE?
Nothing in KKPVE's name says how gather works. Eight players per group is the default, and it applies here. You get build & creative here, no gathering; build in a sandbox. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does KKPVE run?
On Windows, KKPVE runs Rust network protocol 2634 and build 166494. Your game needs the same protocol to join; Steam takes care of updating it.
Is KKPVE online, and how reliable is it?
We last saw KKPVE 25 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 2 October 2026, Rust Population saw it for the first time.
Where is KKPVE located?
With its EA tag, KKPVE places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 106.111.5.71:29018.
Getting in
How do I join KKPVE?
Either enter client.connect 106.111.5.71:29018 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.