Hazmat Henry's Hardcore PvE Mashup
Online NA 107.193.75.154:27015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Hazmat Henry's Hardcore PvE Mashup rank against other Rust servers?
On player hours over the last seven days Hazmat Henry's Hardcore PvE Mashup is #15,289, #1,499 in North America, placing it in the top 69% of ranked servers.
How busy is Hazmat Henry's Hardcore PvE Mashup?
Hazmat Henry's Hardcore PvE Mashup holds 0 players at the moment, out of 15 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Hazmat Henry's Hardcore PvE Mashup mean?
What the game's server browser reads from Hazmat Henry's Hardcore PvE Mashup is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Hazmat Henry's Hardcore PvE Mashup?
These Rust Population lists include Hazmat Henry's Hardcore PvE Mashup: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on Hazmat Henry's Hardcore PvE Mashup?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Hazmat Henry's Hardcore PvE Mashup?
The force wipe is the only wipe Hazmat Henry's Hardcore PvE Mashup takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 28 days 1 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does Hazmat Henry's Hardcore PvE Mashup run?
A procedural map of size 4,000, generated by the game, is in use on Hazmat Henry's Hardcore PvE Mashup. You will see the map named Hazmat Heaven.
What are the rules and settings on Hazmat Henry's Hardcore PvE Mashup?
Nothing in Hazmat Henry's Hardcore PvE Mashup's name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Hazmat Henry's Hardcore PvE Mashup run?
Rust network protocol 2635 and build 168909 on Windows is what Hazmat Henry's Hardcore PvE Mashup uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Hazmat Henry's Hardcore PvE Mashup run smoothly?
It ran at 80 server fps on average over the last 48 hours, and never went below 78. Up to 51,590 entities were present, counting buildings, deployables and everything else. Up to 2,974 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Hazmat Henry's Hardcore PvE Mashup online, and how reliable is it?
Right now, Hazmat Henry's Hardcore PvE Mashup is online. About 3 days 14 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is Hazmat Henry's Hardcore PvE Mashup located?
By its NA tag, Hazmat Henry's Hardcore PvE Mashup says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 107.193.75.154:27015.
How to join
How do I join Hazmat Henry's Hardcore PvE Mashup?
Open the console with F1 in Rust and enter client.connect 107.193.75.154:27015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/j4P2JhwwzQ.