Rust PopulationField survey · Rust servers
Observing 66,169 players 11,766 servers 3,487 with someone on 192 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,090habitat unknownfirst seen 13 Sep 2026

142# NEEDFORCRAFT HiTech 16.10

Online 109.111.170.145:28015 checked 7m ago

biweekly wipes vanillamoddedoxide

Measurements

Players now
0/ 99
0% full
7-day average
0
peak 2
Rank
#5,090
top 23%
Last wipe
13d ago
biweekly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

9.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
20d 23h
Thu 19 Nov, 11:19 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:19 UTC7d ago 1 – running 0
Thu 15 Oct, 17:24 UTC13d ago 3 halved by day 4 6.7 days 0
Fri 2 Oct, 15:13 UTC26d ago 1 halved by day 1 13.1 days 0
Thu 1 Oct, 17:47 UTC FW27d ago 1 – 0.9 days 0
Fri 18 Sep, 11:41 UTC41d ago 2 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 142# NEEDFORCRAFT HiTech 16.10 rank against other Rust servers?

The last seven days of player hours place 142# NEEDFORCRAFT HiTech 16.10 at #5,090, within the top 23% of all ranked servers.

How busy is 142# NEEDFORCRAFT HiTech 16.10?

Of its 99 slots, 142# NEEDFORCRAFT HiTech 16.10 is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 20:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on 142# NEEDFORCRAFT HiTech 16.10 mean?

These are the tags 142# NEEDFORCRAFT HiTech 16.10 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp99 (Max players): 99 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 142# NEEDFORCRAFT HiTech 16.10?

142# NEEDFORCRAFT HiTech 16.10 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on 142# NEEDFORCRAFT HiTech 16.10?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on 142# NEEDFORCRAFT HiTech 16.10?

Its tag sets the prediction: too few of 142# NEEDFORCRAFT HiTech 16.10's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 13 days 18 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does 142# NEEDFORCRAFT HiTech 16.10 run?

142# NEEDFORCRAFT HiTech 16.10 uses a map the game generates, procedural, at size 3,500 with seed 690580948. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on 142# NEEDFORCRAFT HiTech 16.10?

The name tells you nothing about gather rates: 142# NEEDFORCRAFT HiTech 16.10 states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does 142# NEEDFORCRAFT HiTech 16.10 run?

The setup is Rust network protocol 2635 and build 168909 on Windows for 142# NEEDFORCRAFT HiTech 16.10. Steam updates your game automatically, but you need the same protocol to join.

Does 142# NEEDFORCRAFT HiTech 16.10 run smoothly?

In the last 48 hours, it averaged 59 server fps, with a low of 54. Entities peaked at 70,086, including buildings, deployables and everything else. Memory use peaked at 2,332 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is 142# NEEDFORCRAFT HiTech 16.10 online, and how reliable is it?

142# NEEDFORCRAFT HiTech 16.10 is up and running at the moment. About 9 hours ago, it restarted, according to its uptime. It was up 93% of the time over the last 7 full days, 157 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is 142# NEEDFORCRAFT HiTech 16.10 located?

Nothing published by 142# NEEDFORCRAFT HiTech 16.10 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 109.111.170.145:28015.

How to join

How do I join 142# NEEDFORCRAFT HiTech 16.10?

To connect directly, open Rust's console with F1 and type client.connect 109.111.170.145:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://m.vk.com/needforcraftru.

Key to its markings

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp99
Max players 99 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.