Rust PopulationField survey · Rust servers
Observing 60,549 players 11,720 servers 3,378 with someone on 181 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,748habitat unknownfirst seen 13 Sep 2026

142# NEEDFORCRAFT Classic 16.10

Online 109.111.170.145:28016 checked 11m ago

biweekly wipes vanillamoddedoxide

Measurements

Players now
2/ 99
= 1 player
2% full
7-day average
0
peak 2
Rank
#5,748
top 26%
Last wipe
13d ago
biweekly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5212:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

8.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2.5

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
21d 0h
Thu 19 Nov, 11:16 UTC
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:16 UTC6d ago 2 – running 0
Thu 15 Oct, 17:35 UTC13d ago 3 held half 6.7 days 0
Mon 5 Oct, 12:33 UTC23d ago 2 held half 10.2 days 0
Fri 2 Oct, 15:21 UTC26d ago 2 halved by day 1 2.9 days 0
Fri 18 Sep, 11:48 UTC40d ago 7 halved by day 4 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 142# NEEDFORCRAFT Classic 16.10 rank against other Rust servers?

By player hours over the last seven days, 142# NEEDFORCRAFT Classic 16.10 places at #5,748, within the top 26% of ranked servers.

How busy is 142# NEEDFORCRAFT Classic 16.10?

The count reads 2 players on 142# NEEDFORCRAFT Classic 16.10, which has 99 slots. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 17:00 UTC stands out: it averaged 2 players.

Tags

What do the server tags on 142# NEEDFORCRAFT Classic 16.10 mean?

The game's server browser reads the tags 142# NEEDFORCRAFT Classic 16.10 publishes: gmrust (Game mode): Survival in the standard Rust style; mp99 (Max players): You can join up to 99 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include 142# NEEDFORCRAFT Classic 16.10?

142# NEEDFORCRAFT Classic 16.10 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on 142# NEEDFORCRAFT Classic 16.10?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 30 hours in. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2.5 when it did not hold.

What is the wipe schedule on 142# NEEDFORCRAFT Classic 16.10?

The prediction follows its tag, since too few of 142# NEEDFORCRAFT Classic 16.10's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 13 days 17 hours ago. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does 142# NEEDFORCRAFT Classic 16.10 run?

142# NEEDFORCRAFT Classic 16.10 uses a map the game generates, procedural, at size 4,250 with seed 228074660. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 142# NEEDFORCRAFT Classic 16.10?

The name tells you nothing about gather rates: 142# NEEDFORCRAFT Classic 16.10 states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does 142# NEEDFORCRAFT Classic 16.10 run?

Rust network protocol 2635 and build 168909 on Windows is what 142# NEEDFORCRAFT Classic 16.10 uses. The protocol must match for you to join, and Steam updates it for you.

Does 142# NEEDFORCRAFT Classic 16.10 run smoothly?

The last 48 hours saw an average of 89 server fps, with 50 as the lowest. Up to 105,538 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,652 MB. What players experience as lag comes from low fps and a rising entity count.

Is 142# NEEDFORCRAFT Classic 16.10 online, and how reliable is it?

You will find 142# NEEDFORCRAFT Classic 16.10 online now. About 8 hours ago, it restarted, according to its uptime. Over the last 7 full days, 157 of 168 hours were online, or 93%. The first sighting by Rust Population was on 13 September 2026.

Where is 142# NEEDFORCRAFT Classic 16.10 located?

No region is published by 142# NEEDFORCRAFT Classic 16.10. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 109.111.170.145:28016.

Getting in

How do I join 142# NEEDFORCRAFT Classic 16.10?

Open the console with F1 in Rust and enter client.connect 109.111.170.145:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at http://needforcraft.ru/.

Key to its markings

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp99
Max players You can join up to 99 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.