[PvE] Emirald (RU)
Online 109.195.3.171:33215 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:16 UTC27d ago | 7 | – | running | 1 |
| Thu 1 Oct, 17:58 UTC FW28d ago | 7 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [PvE] Emirald (RU) rank against other Rust servers?
By player hours over the last seven days, [PvE] Emirald (RU) places at #2,806, within the top 13% of ranked servers.
How busy is [PvE] Emirald (RU)?
[PvE] Emirald (RU) holds 2 players at the moment, out of 200 slots. Seven days of counting give an average of 1 players and a peak of 5. In the last 48 hours the peak hour came at 14:00 UTC, averaging 4 players.
Tags
What do the server tags on [PvE] Emirald (RU) mean?
The game's server browser reads the tags [PvE] Emirald (RU) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [PvE] Emirald (RU)?
On Rust Population, [PvE] Emirald (RU) is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on [PvE] Emirald (RU)?
Across its recent wipes the busiest crowds averaged 7 players. Peak came 28 hours into the latest wipe.
What is the wipe schedule on [PvE] Emirald (RU)?
Once a month [PvE] Emirald (RU) wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 13 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does [PvE] Emirald (RU) run?
The map on [PvE] Emirald (RU) is procedural, made by the game at size 4,500 from seed 58717924. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [PvE] Emirald (RU)?
No gather rate appears in the name of [PvE] Emirald (RU). No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [PvE] Emirald (RU) run?
Rust network protocol 2635 and build 168909 on Windows is what [PvE] Emirald (RU) uses. The protocol must match for you to join, and Steam updates it for you.
Does [PvE] Emirald (RU) run smoothly?
The last 48 hours saw an average of 138 server fps, with 111 as the lowest. Entities peaked at 150,503, including buildings, deployables and everything else. Up to 4,589 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is [PvE] Emirald (RU) online, and how reliable is it?
Right now, [PvE] Emirald (RU) is online. Judging by the uptime it reports, the last restart was about 18 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [PvE] Emirald (RU) located?
The name of [PvE] Emirald (RU) points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 109.195.3.171:33215 is where it lives.
How to join
How do I join [PvE] Emirald (RU)?
Either enter client.connect 109.195.3.171:33215 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.