Rust PopulationField survey · Rust servers
Observing 48,756 players 11,679 servers 3,222 with someone on 126 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 502EUfirst seen 13 Sep 2026

[PvE] Relic Europe | No Killing | No Raiding | No Decay

Online EU 64.40.9.219:28017 checked 14m ago

monthly wipes moddedoxidepve

Measurements

Players now
24/ 200
= 1 player
12% full
7-day average
30
peak 74
Rank
#502
top 2% · #247 in EU
Last wipe
5d ago
monthly schedule
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
02040608002:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

21 days
usual gap
between real wipes
69
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

8d 17h
Thu 5 Nov, 19:00 UTC
FW
36d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:24 UTC5d ago 74 – running 28
Thu 1 Oct, 18:18 UTC FW26d ago 64 held half 21 days 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [PvE] Relic Europe | No Killing | No Raiding | No Decay rank against other Rust servers?

Seven-day player hours put [PvE] Relic Europe | No Killing | No Raiding | No Decay at #502, or #247 in Europe, inside the top 2% of all ranked servers.

How busy is [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Of its 200 slots, [PvE] Relic Europe | No Killing | No Raiding | No Decay is using 24 right now. Seven days of counting give an average of 30 players and a peak of 74. The busiest hour in the last 48 was 20:00 UTC, when an average of 46 players were on.

Tags

What do the server tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay mean?

What the game's server browser reads from [PvE] Relic Europe | No Killing | No Raiding | No Decay is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts30 (Group limit): Teams can have no more than 30 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs [PvE] Relic Europe | No Killing | No Raiding | No Decay?

3 other servers we track publish the same relicpve.com hostname as [PvE] Relic Europe | No Killing | No Raiding | No Decay, so the same operator most likely runs the group.

Which Rust Population lists and filters include [PvE] Relic Europe | No Killing | No Raiding | No Decay?

[PvE] Relic Europe | No Killing | No Raiding | No Decay appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average and it will show up.

Wipe schedule

What does wipe day look like on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Across its recent wipes the busiest crowds averaged 69 players. The crowd on the latest wipe peaked 2 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

[PvE] Relic Europe | No Killing | No Raiding | No Decay wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 5 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does [PvE] Relic Europe | No Killing | No Raiding | No Decay run?

[PvE] Relic Europe | No Killing | No Raiding | No Decay uses a map the game generates, procedural, at size 4,500 with seed 1994412. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

No gather rate appears in the name of [PvE] Relic Europe | No Killing | No Raiding | No Decay. Up to 30 players can team together. This server runs roleplay, rules for roleplay, plus towns and jobs. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [PvE] Relic Europe | No Killing | No Raiding | No Decay run?

On Linux, [PvE] Relic Europe | No Killing | No Raiding | No Decay runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [PvE] Relic Europe | No Killing | No Raiding | No Decay run smoothly?

The last 48 hours saw an average of 75 server fps, with 51 as the lowest. Up to 193,419 entities were present, counting buildings, deployables and everything else. Memory use peaked at 8,903 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [PvE] Relic Europe | No Killing | No Raiding | No Decay online, and how reliable is it?

You will find [PvE] Relic Europe | No Killing | No Raiding | No Decay online now. About 41 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is [PvE] Relic Europe | No Killing | No Raiding | No Decay located?

With its EU tag, [PvE] Relic Europe | No Killing | No Raiding | No Decay places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 64.40.9.219:28017.

How to join

How do I join [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Open the console with F1 in Rust and enter client.connect 64.40.9.219:28017. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://relicpve.com.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^r,EU,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 slots are available.
ts30
Group limit Teams can have no more than 30 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.