[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Offline NA 66.51.99.119:28027 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:28 UTC34d ago | 9 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing rank against other Rust servers?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing ranks #10,676 on seven-day player hours, #1,371 in North America, and sits in the top 45% of all ranked servers.
How busy is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
At this count [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline, with its last sighting 27 days 20 hours ago.
Tags
What do the server tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing mean?
What the game's server browser reads from [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts30 (Group limit): The team limit is 30; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^r (Roleplay): This server is for roleplay; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
3 other servers we track publish the same relicpve.com hostname as [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, so the same operator most likely runs the group.
Which Rust Population lists and filters include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay, Rust zombie and infected servers and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The busiest point of its recent wipes averaged 9 players. The crowd on the latest wipe peaked 5 hours in.
What is the wipe schedule on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Once a month [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 55 days 19 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing run?
The map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is procedural, made by the game at size 4,000 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Nothing in [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing's name says how gather works. Up to 30 players can team together. You get roleplay here, rules for roleplay, plus towns and jobs. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing run?
The setup is Rust network protocol 2633 and build 165217 on Linux for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. Your game needs the same protocol to join; Steam takes care of updating it.
Is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing online, and how reliable is it?
Currently offline, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing was last seen 27 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing located?
With its NA tag, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.99.119:28027.
Getting in
How do I join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
To connect directly, open Rust's console with F1 and type client.connect 66.51.99.119:28027; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://relicpve.com.