Rust PopulationField survey · Rust servers
Observing 75,280 players 11,830 servers 3,722 with someone on 224 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,951habitat unknownfirst seen 14 Sep 2026

Michael's PVE Build Server

Offline 109.242.231.177:28015 checked 45d ago

pve

Measurements

Players now
1/ 5
= 1 player
20% full
7-day average
0
peak –
Rank
#13,951
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Michael's PVE Build Server rank against other Rust servers?

Over the past week it ranks #13,951 for player hours, which puts Michael's PVE Build Server in the top – of all ranked servers.

How busy is Michael's PVE Build Server?

We have no live count for Michael's PVE Build Server right now. It was last seen 45 days ago.

Tags

What do the server tags on Michael's PVE Build Server mean?

The game's server browser reads the tags Michael's PVE Build Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Michael's PVE Build Server?

On Rust Population, Michael's PVE Build Server is filed under these lists: Build and creative servers, Community servers, field-listed and PvE servers, counted. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Michael's PVE Build Server?

Its rhythm cannot be told yet: too few of Michael's PVE Build Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 45 days 3 hours ago, that is how long the current world has stood.

Settings

Which map does Michael's PVE Build Server run?

The map on Michael's PVE Build Server is procedural, made by the game.

What are the rules and settings on Michael's PVE Build Server?

Nothing in Michael's PVE Build Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Michael's PVE Build Server run?

The setup is Rust network protocol 2633 and build 163794 on Windows for Michael's PVE Build Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is Michael's PVE Build Server online, and how reliable is it?

Currently offline, Michael's PVE Build Server was last seen 45 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 September 2026, Rust Population saw it for the first time.

Where is Michael's PVE Build Server located?

Nothing published by Michael's PVE Build Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 109.242.231.177:28015.

How to join

How do I join Michael's PVE Build Server?

Open the console with F1 in Rust and enter client.connect 109.242.231.177:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.