[EU/UA] | RustWar | Classic | Vanilla | Europe
Online EU 109.95.32.197:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU/UA] | RustWar | Classic | Vanilla | Europe rank against other Rust servers?
Seven-day player hours put [EU/UA] | RustWar | Classic | Vanilla | Europe at #4,086, or #1,480 in Europe, inside the top 18% of all ranked servers.
How busy is [EU/UA] | RustWar | Classic | Vanilla | Europe?
Of its 50 slots, [EU/UA] | RustWar | Classic | Vanilla | Europe is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 3. The busiest hour in the last 48 was 11:00 UTC, when an average of 2 players were on.
Lists and tags
What do the server tags on [EU/UA] | RustWar | Classic | Vanilla | Europe mean?
The game's server browser reads the tags [EU/UA] | RustWar | Classic | Vanilla | Europe publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [EU/UA] | RustWar | Classic | Vanilla | Europe?
[EU/UA] | RustWar | Classic | Vanilla | Europe appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on [EU/UA] | RustWar | Classic | Vanilla | Europe?
The busiest point of its recent wipes averaged 6 players. Peak came 22 hours into the latest wipe.
What is the wipe schedule on [EU/UA] | RustWar | Classic | Vanilla | Europe?
Once a month [EU/UA] | RustWar | Classic | Vanilla | Europe wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 12 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [EU/UA] | RustWar | Classic | Vanilla | Europe run?
A procedural map of size 4,250 from seed 1798175239, generated by the game, is in use on [EU/UA] | RustWar | Classic | Vanilla | Europe. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [EU/UA] | RustWar | Classic | Vanilla | Europe?
The name tells you nothing about gather rates: [EU/UA] | RustWar | Classic | Vanilla | Europe states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [EU/UA] | RustWar | Classic | Vanilla | Europe run?
On Linux, [EU/UA] | RustWar | Classic | Vanilla | Europe runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [EU/UA] | RustWar | Classic | Vanilla | Europe run smoothly?
It ran at 68 server fps on average over the last 48 hours, and never went below 54. Entities peaked at 103,022, including buildings, deployables and everything else. Up to 3,288 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is [EU/UA] | RustWar | Classic | Vanilla | Europe online, and how reliable is it?
You will find [EU/UA] | RustWar | Classic | Vanilla | Europe online now. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is [EU/UA] | RustWar | Classic | Vanilla | Europe located?
By its EU tag, [EU/UA] | RustWar | Classic | Vanilla | Europe says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 109.95.32.197:28015 is where it lives.
How to join
How do I join [EU/UA] | RustWar | Classic | Vanilla | Europe?
To connect directly, open Rust's console with F1 and type client.connect 109.95.32.197:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.