Rust PopulationField survey · Rust servers
Observing 93,658 players 11,844 servers 4,017 with someone on 177 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 774EAfirst seen 13 Sep 2026

[JP][PVE] パグさば Pug-Server ver 27 | 10/2~

Online EA 110.4.143.100:28015 checked 7m ago

moddedcarbonpve

Measurements

Players now
18/ 100
= 1 player
18% full
7-day average
14
peak 36
Rank
#774
top 4% · #48 in EA
Last wipe
25d ago
no schedule published
Next wipe
9d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers, top 9% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

70
wipe-day peak
players, last three wipes

Coming wipes

9d 2h
Thu 5 Nov, 19:00 UTC
FW
37d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 45 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW25d ago 70 – running 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ rank against other Rust servers?

[JP][PVE] パグさば Pug-Server ver 27 | 10/2~ ranks #774 on seven-day player hours, #48 in Asia, and sits in the top 4% of all ranked servers.

How busy is [JP][PVE] パグさば Pug-Server ver 27 | 10/2~?

[JP][PVE] パグさば Pug-Server ver 27 | 10/2~ holds 18 players at the moment, out of 100 slots. Seven days of counting give an average of 14 players and a peak of 36. In the last 48 hours the peak hour came at 13:00 UTC, averaging 29 players.

Lists and tags

What do the server tags on [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ mean?

The game's server browser reads the tags [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts16 (Group limit): Teams can have no more than 16 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; EA (East Asia): The server browser lists it under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [JP][PVE] パグさば Pug-Server ver 27 | 10/2~?

These Rust Population lists include [JP][PVE] パグさば Pug-Server ver 27 | 10/2~: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Wipe schedule

What does wipe day look like on [JP][PVE] パグさば Pug-Server ver 27 | 10/2~?

Across its recent wipes the busiest crowds averaged 70 players. The crowd on the latest wipe peaked 45 hours in.

What is the wipe schedule on [JP][PVE] パグさば Pug-Server ver 27 | 10/2~?

The force wipe is the only wipe [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 25 days 22 hours ago, that is how long the current world has stood.

Map and rules

Which map does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ run?

[JP][PVE] パグさば Pug-Server ver 27 | 10/2~ uses a map the game generates, procedural, at size 4,250 with seed 1440274916. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is 初心者もウェルカム!.

What are the rules and settings on [JP][PVE] パグさば Pug-Server ver 27 | 10/2~?

Nothing in [JP][PVE] パグさば Pug-Server ver 27 | 10/2~'s name says how gather works. The group limit is 16 players. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ run?

Rust network protocol 2635 and build 168909 on Windows is what [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ uses. The protocol must match for you to join, and Steam updates it for you.

Does [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ run smoothly?

It ran at 58 server fps on average over the last 48 hours, and never went below 51. The entity count reached 246,478: buildings, deployables and all other objects. The highest memory usage was 6,840 MB. What players experience as lag comes from low fps and a rising entity count.

Is [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ online, and how reliable is it?

You will find [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ online now. The uptime it reports suggests a restart roughly 19 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ located?

The EA tag is how [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 110.4.143.100:28015 is where it lives.

Getting in

How do I join [JP][PVE] パグさば Pug-Server ver 27 | 10/2~?

Either enter client.connect 110.4.143.100:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/jGpU2tgxU7.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts16
Group limit Teams can have no more than 16 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.