[大雄PVE] | 技能/强化/据点 | 死亡不掉
Online EA 110.42.47.81:28015 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 44% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:05 UTC26d ago | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [大雄PVE] | 技能/强化/据点 | 死亡不掉 rank against other Rust servers?
Seven-day player hours put [大雄PVE] | 技能/强化/据点 | 死亡不掉 at #2,455, or #246 in Asia, inside the top 11% of all ranked servers.
How busy is [大雄PVE] | 技能/强化/据点 | 死亡不掉?
The count reads 0 players on [大雄PVE] | 技能/强化/据点 | 死亡不掉, which has 100 slots. Seven days of counting give an average of 2 players and a peak of 6. The busiest hour in the last 48 was 14:00 UTC, when an average of 5 players were on.
Tags
What do the server tags on [大雄PVE] | 技能/强化/据点 | 死亡不掉 mean?
What the game's server browser reads from [大雄PVE] | 技能/强化/据点 | 死亡不掉 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [大雄PVE] | 技能/强化/据点 | 死亡不掉?
[大雄PVE] | 技能/强化/据点 | 死亡不掉 is alone among the servers we track in publishing this rustdx.cn hostname.
Which Rust Population lists and filters include [大雄PVE] | 技能/强化/据点 | 死亡不掉?
[大雄PVE] | 技能/强化/据点 | 死亡不掉 appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on [大雄PVE] | 技能/强化/据点 | 死亡不掉?
The busiest point of its recent wipes averaged 15 players. 12 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [大雄PVE] | 技能/强化/据点 | 死亡不掉?
Once a month [大雄PVE] | 技能/强化/据点 | 死亡不掉 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 26 days 16 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run?
The map on [大雄PVE] | 技能/强化/据点 | 死亡不掉 is procedural, made by the game at size 4,250 from seed 1598302675. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [大雄PVE] | 技能/强化/据点 | 死亡不掉?
Nothing in [大雄PVE] | 技能/强化/据点 | 死亡不掉's name says how gather works. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run?
On Windows, [大雄PVE] | 技能/强化/据点 | 死亡不掉 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run smoothly?
It ran at 138 server fps on average over the last 48 hours, and never went below 99. Entities peaked at 138,613, including buildings, deployables and everything else. Memory use peaked at 7,152 MB. Players feel lag when fps is low and the entity count climbs.
Is [大雄PVE] | 技能/强化/据点 | 死亡不掉 online, and how reliable is it?
[大雄PVE] | 技能/强化/据点 | 死亡不掉 is up and running at the moment. The uptime it reports suggests a restart roughly 6 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 14 September 2026, Rust Population saw it for the first time.
Where is [大雄PVE] | 技能/强化/据点 | 死亡不掉 located?
The EA tag is how [大雄PVE] | 技能/强化/据点 | 死亡不掉 places itself in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 110.42.47.81:28015.
How to join
How do I join [大雄PVE] | 技能/强化/据点 | 死亡不掉?
To connect directly, open Rust's console with F1 and type client.connect 110.42.47.81:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://www.rustdx.cn.