[CN] PVE JOKER TEST
Offline 111.227.67.64:29015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [CN] PVE JOKER TEST rank against other Rust servers?
Over the past week it ranks #11,484 for player hours, which puts [CN] PVE JOKER TEST in the top 52% of all ranked servers.
How busy is [CN] PVE JOKER TEST?
At this count [CN] PVE JOKER TEST is offline, with its last sighting 6 days 17 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on [CN] PVE JOKER TEST mean?
What the game's server browser reads from [CN] PVE JOKER TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [CN] PVE JOKER TEST?
[CN] PVE JOKER TEST appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on [CN] PVE JOKER TEST?
The record holds too few of [CN] PVE JOKER TEST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does [CN] PVE JOKER TEST run?
[CN] PVE JOKER TEST uses a map the game generates: procedural.
What are the rules and settings on [CN] PVE JOKER TEST?
No gather rate appears in the name of [CN] PVE JOKER TEST. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [CN] PVE JOKER TEST run?
On Windows, [CN] PVE JOKER TEST runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Is [CN] PVE JOKER TEST online, and how reliable is it?
Currently offline, [CN] PVE JOKER TEST was last seen 6 days 17 hours ago. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. On 22 October 2026, Rust Population saw it for the first time.
Where is [CN] PVE JOKER TEST located?
Nothing in the tags says where [CN] PVE JOKER TEST is, but its name points to Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 111.227.67.64:29015.
Getting in
How do I join [CN] PVE JOKER TEST?
Open the console with F1 in Rust and enter client.connect 111.227.67.64:29015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.