[PVE]千里江陵一日还 纯净/仿官/半月清
Offline 113.206.124.135:22015 checked 14h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [PVE]千里江陵一日还 纯净/仿官/半月清 rank against other Rust servers?
The last seven days of player hours place [PVE]千里江陵一日还 纯净/仿官/半月清 at #15,270, within the top 69% of all ranked servers.
How busy is [PVE]千里江陵一日还 纯净/仿官/半月清?
We have no live count for [PVE]千里江陵一日还 纯净/仿官/半月清 right now. It was last seen 14 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on [PVE]千里江陵一日还 纯净/仿官/半月清 mean?
What the game's server browser reads from [PVE]千里江陵一日还 纯净/仿官/半月清 is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp64 (Max players): 64 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [PVE]千里江陵一日还 纯净/仿官/半月清?
8 other servers we track publish the same 824733.xyz hostname as [PVE]千里江陵一日还 纯净/仿官/半月清, so the same operator most likely runs the group.
Which Rust Population lists and filters include [PVE]千里江陵一日还 纯净/仿官/半月清?
On Rust Population, [PVE]千里江陵一日还 纯净/仿官/半月清 is filed under these lists: Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What is the wipe schedule on [PVE]千里江陵一日还 纯净/仿官/半月清?
An estimate from the force wipe gives [PVE]千里江陵一日还 纯净/仿官/半月清's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 14 days 1 hours ago. A wipe every two weeks is what the tags publish.
Settings
Which map does [PVE]千里江陵一日还 纯净/仿官/半月清 run?
[PVE]千里江陵一日还 纯净/仿官/半月清 uses a map the game generates, procedural, at size 4,250 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on [PVE]千里江陵一日还 纯净/仿官/半月清?
No gather rate appears in the name of [PVE]千里江陵一日还 纯净/仿官/半月清. The group limit is 8 players, which is the default. This server runs pve, no player combat. You will find it under Community: it is a community server. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [PVE]千里江陵一日还 纯净/仿官/半月清 run?
On Linux, [PVE]千里江陵一日还 纯净/仿官/半月清 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [PVE]千里江陵一日还 纯净/仿官/半月清 run smoothly?
It ran at 86 server fps on average over the last 48 hours, and never went below 86. The entity count reached 116,814: buildings, deployables and all other objects. Up to 3,245 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [PVE]千里江陵一日还 纯净/仿官/半月清 online, and how reliable is it?
Offline at the moment, [PVE]千里江陵一日还 纯净/仿官/半月清 was last seen 14 hours ago. The uptime it reports suggests a restart roughly 15 hours ago. It was first seen by Rust Population on 29 October 2026.
Where is [PVE]千里江陵一日还 纯净/仿官/半月清 located?
No region tag comes from [PVE]千里江陵一日还 纯净/仿官/半月清, but the name points to Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. 113.206.124.135:22015 is where it lives.
How to join
How do I join [PVE]千里江陵一日还 纯净/仿官/半月清?
Open the console with F1 in Rust and enter client.connect 113.206.124.135:22015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.