[TW][PVE] PreuBen - Build, Survive
Offline 114.33.50.102:8964 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [TW][PVE] PreuBen - Build, Survive rank against other Rust servers?
By player hours over the last seven days, [TW][PVE] PreuBen - Build, Survive places at #10,019, within the top 44% of ranked servers.
How busy is [TW][PVE] PreuBen - Build, Survive?
We have no live count for [TW][PVE] PreuBen - Build, Survive right now. It was last seen 36 days 12 hours ago.
Tags
What do the server tags on [TW][PVE] PreuBen - Build, Survive mean?
These are the tags [TW][PVE] PreuBen - Build, Survive publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp64 (Max players): The server has 64 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^s (Softcore): Facepunch's softcore mode: part of your inventory survives your death; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [TW][PVE] PreuBen - Build, Survive?
These Rust Population lists include [TW][PVE] PreuBen - Build, Survive: Modded Rust servers, counted, Build and creative servers and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on [TW][PVE] PreuBen - Build, Survive?
The next wipe for [TW][PVE] PreuBen - Build, Survive is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 55 days 13 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [TW][PVE] PreuBen - Build, Survive run?
A procedural map, generated by the game, is in use on [TW][PVE] PreuBen - Build, Survive.
What are the rules and settings on [TW][PVE] PreuBen - Build, Survive?
The name tells you nothing about gather rates: [TW][PVE] PreuBen - Build, Survive states none. No limit is set beyond the standard 8 players per group. This server runs softcore, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [TW][PVE] PreuBen - Build, Survive run?
On Windows, [TW][PVE] PreuBen - Build, Survive runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is [TW][PVE] PreuBen - Build, Survive online, and how reliable is it?
We last saw [TW][PVE] PreuBen - Build, Survive 36 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 22 September 2026.
Where is [TW][PVE] PreuBen - Build, Survive located?
The name of [TW][PVE] PreuBen - Build, Survive points to Asia, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 114.33.50.102:8964.
Getting in
How do I join [TW][PVE] PreuBen - Build, Survive?
Either enter client.connect 114.33.50.102:8964 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.