TW_LOCAL_台灣原倍服_10/26~11/06_
Online 114.35.125.19:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 06:51 UTC3d ago | 4 | – | running | 1 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 7 | halved by day 20 | 24.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TW_LOCAL_台灣原倍服_10/26~11/06_ rank against other Rust servers?
By player hours over the last seven days, TW_LOCAL_台灣原倍服_10/26~11/06_ places at #3,712, within the top 17% of ranked servers.
How busy is TW_LOCAL_台灣原倍服_10/26~11/06_?
TW_LOCAL_台灣原倍服_10/26~11/06_ holds 9 players at the moment, out of 100 slots. We counted an average of 1 players in the past week, with 12 at the busiest. The busiest hour in the last 48 was 16:00 UTC, when an average of 11 players were on.
Tags
What do the server tags on TW_LOCAL_台灣原倍服_10/26~11/06_ mean?
The game's server browser reads the tags TW_LOCAL_台灣原倍服_10/26~11/06_ publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^h (Hardcore): Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TW_LOCAL_台灣原倍服_10/26~11/06_?
On Rust Population, TW_LOCAL_台灣原倍服_10/26~11/06_ is filed under these lists: Community servers, field-listed. Filter the server list by Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on TW_LOCAL_台灣原倍服_10/26~11/06_?
Across its recent wipes the busiest crowds averaged 6 players. Peak came 7 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 20 when it did not hold.
What is the wipe schedule on TW_LOCAL_台灣原倍服_10/26~11/06_?
TW_LOCAL_台灣原倍服_10/26~11/06_ wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 3 days 5 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does TW_LOCAL_台灣原倍服_10/26~11/06_ run?
The map on TW_LOCAL_台灣原倍服_10/26~11/06_ is procedural, made by the game at size 4,500 from seed 1962309386. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on TW_LOCAL_台灣原倍服_10/26~11/06_?
No gather rate appears in the name of TW_LOCAL_台灣原倍服_10/26~11/06_. No limit is set beyond the standard 8 players per group. This server runs hardcore, Facepunch's most demanding mode. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does TW_LOCAL_台灣原倍服_10/26~11/06_ run?
On Windows, TW_LOCAL_台灣原倍服_10/26~11/06_ runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does TW_LOCAL_台灣原倍服_10/26~11/06_ run smoothly?
It ran at 152 server fps on average over the last 48 hours, and never went below 74. The entity count reached 118,389: buildings, deployables and all other objects. Memory use peaked at 4,355 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is TW_LOCAL_台灣原倍服_10/26~11/06_ online, and how reliable is it?
TW_LOCAL_台灣原倍服_10/26~11/06_ is up and running at the moment. Judging by the uptime it reports, the last restart was about 3 days 4 hours ago. It was up 91% of the time over the last 7 full days, 153 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is TW_LOCAL_台灣原倍服_10/26~11/06_ located?
No region tag comes from TW_LOCAL_台灣原倍服_10/26~11/06_, but the name points to Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 114.35.125.19:28015.
Getting in
How do I join TW_LOCAL_台灣原倍服_10/26~11/06_?
To connect directly, open Rust's console with F1 and type client.connect 114.35.125.19:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/GWWaE7nkr2.