Rust PopulationField survey · Rust servers
Observing 96,098 players 11,882 servers 4,089 with someone on 161 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 693habitat unknownfirst seen 13 Sep 2026

[SEA] Facepunch Premium 1

Online 15.235.181.140:28015 checked 13m ago

official monthly wipes vanillapremium

Measurements

Players now
1/ 250
= 1 player
0% full
7-day average
18
peak 51
Rank
#693
top 3%
Last wipe
26d ago
monthly schedule
Next wipe
9d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
01020304019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

150
wipe-day peak
players, last three wipes

Coming wipes

9d 0h
Thu 5 Nov, 19:00 UTC
FW
37d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 150, 46 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 150 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [SEA] Facepunch Premium 1 rank against other Rust servers?

The last seven days of player hours place [SEA] Facepunch Premium 1 at #693, within the top 3% of all ranked servers.

How busy is [SEA] Facepunch Premium 1?

[SEA] Facepunch Premium 1 holds 1 players at the moment, out of 250 slots. Seven days of counting give an average of 18 players and a peak of 51. The busiest hour in the last 48 was 15:00 UTC, when an average of 23 players were on.

Tags

What do the server tags on [SEA] Facepunch Premium 1 mean?

These are the tags [SEA] Facepunch Premium 1 publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^q (Premium): Rust's premium status is required to join; sc2 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs [SEA] Facepunch Premium 1?

The playrust.com hostname that [SEA] Facepunch Premium 1 publishes is shared with 124 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include [SEA] Facepunch Premium 1?

These Rust Population lists include [SEA] Facepunch Premium 1: Rust tutorial servers, Official Rust servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Wipe schedule

What does wipe day look like on [SEA] Facepunch Premium 1?

Averaged over recent wipes, 150 players were counted at the busiest point. 46 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [SEA] Facepunch Premium 1?

[SEA] Facepunch Premium 1 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 26 days 1 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does [SEA] Facepunch Premium 1 run?

The map on [SEA] Facepunch Premium 1 is procedural, made by the game at size 4,500 from seed 1054324525. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [SEA] Facepunch Premium 1?

The name tells you nothing about gather rates: [SEA] Facepunch Premium 1 states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it in the Official tab in game. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [SEA] Facepunch Premium 1 run?

On Windows, [SEA] Facepunch Premium 1 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [SEA] Facepunch Premium 1 run smoothly?

In the last 48 hours, it averaged 127 server fps, with a low of 59. The entity count reached 177,769: buildings, deployables and all other objects. Up to 6,207 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [SEA] Facepunch Premium 1 online, and how reliable is it?

You will find [SEA] Facepunch Premium 1 online now. The uptime it reports suggests a restart roughly 5 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is [SEA] Facepunch Premium 1 located?

No region tag comes from [SEA] Facepunch Premium 1, but the name points to Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 15.235.181.140:28015.

Getting in

How do I join [SEA] Facepunch Premium 1?

To connect directly, open Rust's console with F1 and type client.connect 15.235.181.140:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. Rust's premium status is required to join.

Key to its markings

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players 250 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.

Mods and access

^q
Premium Rust's premium status is required to join.

Other

sc2
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.