测试服务器不启用
Online 114.66.28.199:23701 checked 26m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:50 UTC26d ago | 1 | – | running | 1 |
| Thu 1 Oct, 11:59 UTC27d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 测试服务器不启用 rank against other Rust servers?
The last seven days of player hours place 测试服务器不启用 at #7,010, within the top 32% of all ranked servers.
How busy is 测试服务器不启用?
The count reads 0 players on 测试服务器不启用, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 13:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on 测试服务器不启用 mean?
What the game's server browser reads from 测试服务器不启用 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 测试服务器不启用?
On Rust Population, 测试服务器不启用 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on 测试服务器不启用?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on 测试服务器不启用?
The force wipe is the only wipe 测试服务器不启用 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 21 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does 测试服务器不启用 run?
A procedural map of size 4,096 from seed 1337, generated by the game, is in use on 测试服务器不启用. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on 测试服务器不启用?
The name tells you nothing about gather rates: 测试服务器不启用 states none. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does 测试服务器不启用 run?
On Linux, 测试服务器不启用 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does 测试服务器不启用 run smoothly?
In the last 48 hours, it averaged 121 server fps, with a low of 63. The entity count reached 99,303: buildings, deployables and all other objects. Memory use peaked at 3,643 MB. What players experience as lag comes from low fps and a rising entity count.
Is 测试服务器不启用 online, and how reliable is it?
You will find 测试服务器不启用 online now. The uptime it reports suggests a restart roughly 10 hours ago. It was up 93% of the time over the last 7 full days, 157 out of 168 hours. The first sighting by Rust Population was on 16 September 2026.
Where is 测试服务器不启用 located?
Nothing in the tags says where 测试服务器不启用 is, but its name points to Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 114.66.28.199:23701 is where it lives.
Getting in
How do I join 测试服务器不启用?
Either enter client.connect 114.66.28.199:23701 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://www.tyteam.net.