Rust PopulationField survey · Rust servers
Observing 32,263 players 11,648 servers 2,789 with someone on 72 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,468EAfirst seen 15 Sep 2026

SCPVE - TEST - RICK

Offline EA 117.90.232.57:28020 checked 43d ago

pvesoftcore

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,468
#495 in EA
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does SCPVE - TEST - RICK rank against other Rust servers?

Seven-day player hours put SCPVE - TEST - RICK at #15,468, or #495 in Asia, inside the top – of all ranked servers.

How busy is SCPVE - TEST - RICK?

We have no live count for SCPVE - TEST - RICK right now. It was last seen 43 days 17 hours ago.

Tags

What do the server tags on SCPVE - TEST - RICK mean?

What the game's server browser reads from SCPVE - TEST - RICK is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164259 (Build): Game build: 164259; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^s (Softcore): This is Facepunch's easier mode, where death leaves you part of your inventory; ^k (Build server): Design and practise bases here; ^p (PvE): The danger is the world, not other players: players do not fight each other; EA (East Asia): In the server browser it appears under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include SCPVE - TEST - RICK?

These Rust Population lists include SCPVE - TEST - RICK: Build and creative servers and PvE servers, counted. Filter the server list by Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Build server ^k; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on SCPVE - TEST - RICK?

The record holds too few of SCPVE - TEST - RICK's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 43 days 20 hours ago the current world was made.

Settings

Which map does SCPVE - TEST - RICK run?

A procedural map, generated by the game, is in use on SCPVE - TEST - RICK.

What are the rules and settings on SCPVE - TEST - RICK?

Nothing in SCPVE - TEST - RICK's name says how gather works. The group limit is 8 players, which is the default. softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does SCPVE - TEST - RICK run?

Rust network protocol 2633 and build 164259 on Windows is what SCPVE - TEST - RICK uses. The protocol must match for you to join, and Steam updates it for you.

Is SCPVE - TEST - RICK online, and how reliable is it?

Offline at the moment, SCPVE - TEST - RICK was last seen 43 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 September 2026.

Where is SCPVE - TEST - RICK located?

By its EA tag, SCPVE - TEST - RICK says it is in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 117.90.232.57:28020.

Getting in

How do I join SCPVE - TEST - RICK?

Open the console with F1 in Rust and enter client.connect 117.90.232.57:28020. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^s,^k,EA,^p,gmrust,cs164259,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs164259
Build Game build: 164259.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Difficulty

^s
Softcore This is Facepunch's easier mode, where death leaves you part of your inventory.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE The danger is the world, not other players: players do not fight each other.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.