[SEA] facepunch Premium 10
Offline EA 121.180.200.209:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [SEA] facepunch Premium 10 rank against other Rust servers?
[SEA] facepunch Premium 10 ranks #15,950 on seven-day player hours, #490 in Asia, and sits in the top 69% of all ranked servers.
How busy is [SEA] facepunch Premium 10?
[SEA] facepunch Premium 10 is offline at this count; we last saw it 25 days 16 hours ago.
Lists and tags
What do the server tags on [SEA] facepunch Premium 10 mean?
These are the tags [SEA] facepunch Premium 10 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EA (East Asia): Its place in the server browser is under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [SEA] facepunch Premium 10?
On Rust Population, [SEA] facepunch Premium 10 is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on [SEA] facepunch Premium 10?
The next wipe for [SEA] facepunch Premium 10 is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 25 days 17 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does [SEA] facepunch Premium 10 run?
The map on [SEA] facepunch Premium 10 is procedural, made by the game at size 4,500 from seed 201878573. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [SEA] facepunch Premium 10?
Nothing in [SEA] facepunch Premium 10's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [SEA] facepunch Premium 10 run?
The setup is Rust network protocol 2634 and build 166494 on Windows for [SEA] facepunch Premium 10. The protocol must match for you to join, and Steam updates it for you.
Is [SEA] facepunch Premium 10 online, and how reliable is it?
Currently offline, [SEA] facepunch Premium 10 was last seen 25 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is [SEA] facepunch Premium 10 located?
With its EA tag, [SEA] facepunch Premium 10 places itself in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 121.180.200.209:28015.
Getting in
How do I join [SEA] facepunch Premium 10?
Open the console with F1 in Rust and enter client.connect 121.180.200.209:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.