[JP]kuma2com Rust Server PvE
Online 122.250.21.107:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [JP]kuma2com Rust Server PvE rank against other Rust servers?
The last seven days of player hours place [JP]kuma2com Rust Server PvE at #15,310, within the top 69% of all ranked servers.
How busy is [JP]kuma2com Rust Server PvE?
The count reads 0 players on [JP]kuma2com Rust Server PvE, which has 5 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on [JP]kuma2com Rust Server PvE mean?
What the game's server browser reads from [JP]kuma2com Rust Server PvE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs160556 (Build): Game build: 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [JP]kuma2com Rust Server PvE?
[JP]kuma2com Rust Server PvE appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on [JP]kuma2com Rust Server PvE?
Too few wipes are on record for [JP]kuma2com Rust Server PvE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 76 days 18 hours ago.
Settings
Which map does [JP]kuma2com Rust Server PvE run?
A procedural map of size 4,000 from seed 12345, generated by the game, is in use on [JP]kuma2com Rust Server PvE. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [JP]kuma2com Rust Server PvE?
No gather rate appears in the name of [JP]kuma2com Rust Server PvE. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [JP]kuma2com Rust Server PvE run?
Rust network protocol 2632 and build 160556 on Windows is what [JP]kuma2com Rust Server PvE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [JP]kuma2com Rust Server PvE run smoothly?
The last 48 hours saw an average of 99 server fps, with 42 as the lowest. Up to 91,286 entities were present, counting buildings, deployables and everything else. The highest memory usage was 5,005 MB. Players feel lag when fps is low and the entity count climbs.
Is [JP]kuma2com Rust Server PvE online, and how reliable is it?
Right now, [JP]kuma2com Rust Server PvE is online. Judging by the uptime it reports, the last restart was about 12 days 17 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is [JP]kuma2com Rust Server PvE located?
Nothing in the tags says where [JP]kuma2com Rust Server PvE is, but its name points to Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 122.250.21.107:28015.
Getting in
How do I join [JP]kuma2com Rust Server PvE?
Either enter client.connect 122.250.21.107:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.