VoidOrder_PVEServer
Offline 124.155.108.94:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:06 UTC25d ago | 13 | – | running | 0 |
| Sun 27 Sep, 04:32 UTC31d ago | 1 | halved by day 2 | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does VoidOrder_PVEServer rank against other Rust servers?
Over the past week it ranks #8,167 for player hours, which puts VoidOrder_PVEServer in the top 36% of all ranked servers.
How busy is VoidOrder_PVEServer?
VoidOrder_PVEServer is offline at this count; we last saw it 23 days 9 hours ago.
Lists and tags
What do the server tags on VoidOrder_PVEServer mean?
What the game's server browser reads from VoidOrder_PVEServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include VoidOrder_PVEServer?
VoidOrder_PVEServer appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10 and it will show up.
Wipe schedule
What does wipe day look like on VoidOrder_PVEServer?
The busiest point of its recent wipes averaged 7 players. 32 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on VoidOrder_PVEServer?
VoidOrder_PVEServer wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 25 days 14 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does VoidOrder_PVEServer run?
The map on VoidOrder_PVEServer is procedural, made by the game at size 4,500 from seed 1234567. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on VoidOrder_PVEServer?
No gather rate appears in the name of VoidOrder_PVEServer. Eight players per group is the default, and it applies here. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does VoidOrder_PVEServer run?
The setup is Rust network protocol 2634 and build 166652 on Windows for VoidOrder_PVEServer. Your game needs the same protocol to join; Steam takes care of updating it.
Is VoidOrder_PVEServer online, and how reliable is it?
Offline at the moment, VoidOrder_PVEServer was last seen 23 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is VoidOrder_PVEServer located?
A region is not published by VoidOrder_PVEServer. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 124.155.108.94:28015.
Getting in
How do I join VoidOrder_PVEServer?
Open the console with F1 in Rust and enter client.connect 124.155.108.94:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://x.com/s_darts0425.