State of Flux | Test Server
Offline OC 125.236.230.198:28038 checked 18h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers, top 75% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:04 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does State of Flux | Test Server rank against other Rust servers?
State of Flux | Test Server ranks #10,320 on seven-day player hours, #161 in Oceania, and sits in the top 46% of all ranked servers.
How busy is State of Flux | Test Server?
At this count State of Flux | Test Server is offline, with its last sighting 18 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on State of Flux | Test Server mean?
The game's server browser reads the tags State of Flux | Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use; OC (Oceania): Its place in the server browser is under Oceania. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include State of Flux | Test Server?
These Rust Population lists include State of Flux | Test Server: Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on State of Flux | Test Server?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on State of Flux | Test Server?
Too few wipes are on record for State of Flux | Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 2 days 15 hours ago the current world was made.
Settings
Which map does State of Flux | Test Server run?
The map on State of Flux | Test Server is procedural, made by the game at size 5,000 from seed 2147483647. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Test Server.
What are the rules and settings on State of Flux | Test Server?
Nothing in State of Flux | Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does State of Flux | Test Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for State of Flux | Test Server. The protocol must match for you to join, and Steam updates it for you.
Does State of Flux | Test Server run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 168,552: buildings, deployables and all other objects. The highest memory usage was 5,760 MB. What players experience as lag comes from low fps and a rising entity count.
Is State of Flux | Test Server online, and how reliable is it?
We last saw State of Flux | Test Server 18 hours ago, and it is offline now. About 45 hours ago, it restarted, according to its uptime. It was up 32% of the time over the last 7 full days, 54 out of 168 hours. The first sighting by Rust Population was on 4 October 2026.
Where is State of Flux | Test Server located?
By its OC tag, State of Flux | Test Server says it is in Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 125.236.230.198:28038.
Getting in
How do I join State of Flux | Test Server?
To connect directly, open Rust's console with F1 and type client.connect 125.236.230.198:28038; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://sofgame.zone.