Rust PopulationField survey · Rust servers
Observing 85,370 players 11,850 servers 3,783 with someone on 296 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,344habitat unknownfirst seen 25 Oct 2026

Build-Server

Offline 125.79.1.108:28015 checked 3d ago

pve

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Build-Server rank against other Rust servers?

Over the past week it ranks #15,344 for player hours, which puts Build-Server in the top 69% of all ranked servers.

How busy is Build-Server?

We have no live count for Build-Server right now. It was last seen 3 days 22 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on Build-Server mean?

What the game's server browser reads from Build-Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): Other players are not a threat; the danger comes from the world. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Build-Server?

These Rust Population lists include Build-Server: Build and creative servers, Community servers, field-listed and PvE servers, counted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe schedule

What is the wipe schedule on Build-Server?

The record holds too few of Build-Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 7 hours ago the current world was made.

Settings

Which map does Build-Server run?

A procedural map, generated by the game, is in use on Build-Server.

What are the rules and settings on Build-Server?

The name tells you nothing about gather rates: Build-Server states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Build-Server run?

Rust network protocol 2635 and build 168909 on Windows is what Build-Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is Build-Server online, and how reliable is it?

Currently offline, Build-Server was last seen 3 days 22 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. It was first seen by Rust Population on 25 October 2026.

Where is Build-Server located?

Nothing published by Build-Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 125.79.1.108:28015 is where it lives.

Getting in

How do I join Build-Server?

Open the console with F1 in Rust and enter client.connect 125.79.1.108:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.