Build-Server
Offline 125.79.1.108:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Build-Server rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts Build-Server in the top 69% of all ranked servers.
How busy is Build-Server?
We have no live count for Build-Server right now. It was last seen 3 days 22 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on Build-Server mean?
What the game's server browser reads from Build-Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): Other players are not a threat; the danger comes from the world. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Build-Server?
These Rust Population lists include Build-Server: Build and creative servers, Community servers, field-listed and PvE servers, counted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on Build-Server?
The record holds too few of Build-Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 7 hours ago the current world was made.
Settings
Which map does Build-Server run?
A procedural map, generated by the game, is in use on Build-Server.
What are the rules and settings on Build-Server?
The name tells you nothing about gather rates: Build-Server states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Build-Server run?
Rust network protocol 2635 and build 168909 on Windows is what Build-Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Build-Server online, and how reliable is it?
Currently offline, Build-Server was last seen 3 days 22 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. It was first seen by Rust Population on 25 October 2026.
Where is Build-Server located?
Nothing published by Build-Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 125.79.1.108:28015 is where it lives.
Getting in
How do I join Build-Server?
Open the console with F1 in Rust and enter client.connect 125.79.1.108:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.