のぐそのしま(PVE)
Offline 126.95.141.182:28315 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does のぐそのしま(PVE) rank against other Rust servers?
By player hours over the last seven days, のぐそのしま(PVE) places at #16,408, within the top 69% of ranked servers.
How busy is のぐそのしま(PVE)?
We have no live count for のぐそのしま(PVE) right now. It was last seen 28 days 4 hours ago.
Tags
What do the server tags on のぐそのしま(PVE) mean?
These are the tags のぐそのしま(PVE) publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include のぐそのしま(PVE)?
On Rust Population, のぐそのしま(PVE) is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on のぐそのしま(PVE)?
Its rhythm cannot be told yet: too few of のぐそのしま(PVE)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 55 days 10 hours ago the current world was made.
Settings
Which map does のぐそのしま(PVE) run?
A procedural map of size 4,000 from seed 810514, generated by the game, is in use on のぐそのしま(PVE). Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on のぐそのしま(PVE)?
No gather rate appears in the name of のぐそのしま(PVE). Eight players per group is the default, and it applies here. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does のぐそのしま(PVE) run?
The setup is Rust network protocol 2633 and build 165217 on Windows for のぐそのしま(PVE). Steam updates your game automatically, but you need the same protocol to join.
Is のぐそのしま(PVE) online, and how reliable is it?
Currently offline, のぐそのしま(PVE) was last seen 28 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is のぐそのしま(PVE) located?
Nothing in the tags says where のぐそのしま(PVE) is, but its name points to Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 126.95.141.182:28315.
How to join
How do I join のぐそのしま(PVE)?
Either enter client.connect 126.95.141.182:28315 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.