Insidious RSA
Online 129.232.154.35:28135 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW26d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Insidious RSA rank against other Rust servers?
Over the past week it ranks #7,343 for player hours, which puts Insidious RSA in the top 33% of all ranked servers.
How busy is Insidious RSA?
The count reads 0 players on Insidious RSA, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 16:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Insidious RSA mean?
These are the tags Insidious RSA publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Insidious RSA?
These Rust Population lists include Insidious RSA: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Insidious RSA?
Across its recent wipes the busiest crowds averaged 4 players. 43 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Insidious RSA?
The force wipe is the only wipe Insidious RSA takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 26 days 1 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Insidious RSA run?
A procedural map of size 3,500, generated by the game, is in use on Insidious RSA.
What are the rules and settings on Insidious RSA?
No gather rate appears in the name of Insidious RSA. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Insidious RSA run?
Rust network protocol 2635 and build 168909 on Windows is what Insidious RSA uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Insidious RSA run smoothly?
It ran at 48 server fps on average over the last 48 hours, and never went below 27. Entities peaked at 108,395, including buildings, deployables and everything else. The highest memory usage was 3,054 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Insidious RSA online, and how reliable is it?
Right now, Insidious RSA is online. About 17 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Insidious RSA located?
A region is not published by Insidious RSA. Rust Population does not look up where the machine stands; it shows where the server says it is. 129.232.154.35:28135 is where it lives.
How to join
How do I join Insidious RSA?
Either enter client.connect 129.232.154.35:28135 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/XbxEJ8FQMr.