VoidOrder_PVEServer
Online 131.129.135.38:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does VoidOrder_PVEServer rank against other Rust servers?
By player hours over the last seven days, VoidOrder_PVEServer places at #3,910, within the top 18% of ranked servers.
How busy is VoidOrder_PVEServer?
Of its 30 slots, VoidOrder_PVEServer is using 0 right now. We counted an average of 1 players in the past week, with 12 at the busiest.
Lists and tags
What do the server tags on VoidOrder_PVEServer mean?
What the game's server browser reads from VoidOrder_PVEServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include VoidOrder_PVEServer?
On Rust Population, VoidOrder_PVEServer is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on VoidOrder_PVEServer?
An estimate from the force wipe gives VoidOrder_PVEServer's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 25 days 11 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does VoidOrder_PVEServer run?
VoidOrder_PVEServer uses a map the game generates, procedural, at size 4,500 with seed 1234567. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on VoidOrder_PVEServer?
No gather rate appears in the name of VoidOrder_PVEServer. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does VoidOrder_PVEServer run?
The setup is Rust network protocol 2635 and build 168909 on Windows for VoidOrder_PVEServer. Your game needs the same protocol to join; Steam takes care of updating it.
Does VoidOrder_PVEServer run smoothly?
In the last 48 hours, it averaged 93 server fps, with a low of 80. Entities peaked at 141,323, including buildings, deployables and everything else. Memory use peaked at 4,418 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is VoidOrder_PVEServer online, and how reliable is it?
You will find VoidOrder_PVEServer online now. About 4 days 5 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 5 October 2026.
Where is VoidOrder_PVEServer located?
Nothing published by VoidOrder_PVEServer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 131.129.135.38:28015 is where it lives.
Getting in
How do I join VoidOrder_PVEServer?
Either enter client.connect 131.129.135.38:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://x.com/s_darts0425.