Kcom-HermitRust
Online 133.88.99.112:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Kcom-HermitRust rank against other Rust servers?
The last seven days of player hours place Kcom-HermitRust at #15,396, within the top 69% of all ranked servers.
How busy is Kcom-HermitRust?
The count reads 0 players on Kcom-HermitRust, which has 25 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Kcom-HermitRust mean?
What the game's server browser reads from Kcom-HermitRust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): 25 slots are available; ts8 (Group limit): 8 per team is the default limit; v2623 (Protocol): To join, your game must match protocol 2623; cs147776 (Build): Game build: 147776; ptrak (Networking): The network layer is RakNet, the game's standard; $rus3 (Region code): You will find us3 as the region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Kcom-HermitRust?
These Rust Population lists include Kcom-HermitRust: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What is the wipe schedule on Kcom-HermitRust?
The next wipe for Kcom-HermitRust is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 207 days 17 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Kcom-HermitRust run?
The map on Kcom-HermitRust is procedural, made by the game at size 3,500 from seed 25000. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Kcom-HermitRust?
The name tells you nothing about gather rates: Kcom-HermitRust states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Kcom-HermitRust run?
Rust network protocol 2623 and build 147776 on Linux is what Kcom-HermitRust uses. The protocol must match for you to join, and Steam updates it for you.
Does Kcom-HermitRust run smoothly?
The last 48 hours saw an average of 82 server fps, with 53 as the lowest. Entities peaked at 92,099, including buildings, deployables and everything else. The highest memory usage was 3,133 MB. Players feel lag when fps is low and the entity count climbs.
Is Kcom-HermitRust online, and how reliable is it?
Right now, Kcom-HermitRust is online. Judging by the uptime it reports, the last restart was about 13 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Kcom-HermitRust located?
Nothing from Kcom-HermitRust names a region, but its region code is us3. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 133.88.99.112:28015.
Getting in
How do I join Kcom-HermitRust?
Open the console with F1 in Rust and enter client.connect 133.88.99.112:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.