[PVE][PVP] DeathDealers [DE][EU]
Offline 134.255.252.68:27010 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [PVE][PVP] DeathDealers [DE][EU] rank against other Rust servers?
Over the past week it ranks #16,170 for player hours, which puts [PVE][PVP] DeathDealers [DE][EU] in the top 71% of all ranked servers.
How busy is [PVE][PVP] DeathDealers [DE][EU]?
At this count [PVE][PVP] DeathDealers [DE][EU] is offline, with its last sighting 34 days 12 hours ago.
Tags
What do the server tags on [PVE][PVP] DeathDealers [DE][EU] mean?
What the game's server browser reads from [PVE][PVP] DeathDealers [DE][EU] is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): You can join up to 25 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [PVE][PVP] DeathDealers [DE][EU]?
[PVE][PVP] DeathDealers [DE][EU] appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on [PVE][PVP] DeathDealers [DE][EU]?
An estimate from the force wipe gives [PVE][PVP] DeathDealers [DE][EU]'s next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 54 days 20 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does [PVE][PVP] DeathDealers [DE][EU] run?
The map on [PVE][PVP] DeathDealers [DE][EU] is procedural, made by the game at size 3,000 from seed 1568278750. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [PVE][PVP] DeathDealers [DE][EU]?
The name tells you nothing about gather rates: [PVE][PVP] DeathDealers [DE][EU] states none. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [PVE][PVP] DeathDealers [DE][EU] run?
On Linux, [PVE][PVP] DeathDealers [DE][EU] runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is [PVE][PVP] DeathDealers [DE][EU] online, and how reliable is it?
Currently offline, [PVE][PVP] DeathDealers [DE][EU] was last seen 34 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [PVE][PVP] DeathDealers [DE][EU] located?
The name of [PVE][PVP] DeathDealers [DE][EU] points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 134.255.252.68:27010.
How to join
How do I join [PVE][PVP] DeathDealers [DE][EU]?
To connect directly, open Rust's console with F1 and type client.connect 134.255.252.68:27010; or press Launch Rust on this page and Steam opens Rust and joins for you.