Shockbyte
Offline 135.148.15.78:20303 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:29 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Shockbyte rank against other Rust servers?
By player hours over the last seven days, Shockbyte places at #8,931, within the top 40% of ranked servers.
How busy is Shockbyte?
We have no live count for Shockbyte right now. It was last seen 3 days 4 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Tags
What do the server tags on Shockbyte mean?
What the game's server browser reads from Shockbyte is this set of tags: gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): The server has 1 slots; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Shockbyte?
Shockbyte appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on Shockbyte?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Shockbyte?
Its rhythm cannot be told yet: too few of Shockbyte's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 9 hours ago the current world was made.
Map and rules
Which map does Shockbyte run?
Shockbyte uses a map the game generates, procedural, at size 2,100.
What are the rules and settings on Shockbyte?
Nothing in Shockbyte's name says how gather works. The group limit goes unstated. hardcore is what it runs, Facepunch's most demanding mode. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Shockbyte run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Shockbyte. The protocol must match for you to join, and Steam updates it for you.
Is Shockbyte online, and how reliable is it?
Currently offline, Shockbyte was last seen 3 days 4 hours ago. It was up 0% of the time over the last 3 full days, 0 out of 72 hours. It was first seen by Rust Population on 25 October 2026.
Where is Shockbyte located?
No region is published by Shockbyte. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 135.148.15.78:20303.
Getting in
How do I join Shockbyte?
Either enter client.connect 135.148.15.78:20303 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.