[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events
Online EU 136.243.54.148:2365 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW27d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events rank against other Rust servers?
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events ranks #3,083 on seven-day player hours, #1,152 in Europe, and sits in the top 14% of all ranked servers.
How busy is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
Of its 100 slots, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is using 1 right now. We counted an average of 1 players in the past week, with 5 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 2 players.
Lists and tags
What do the server tags on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events mean?
The game's server browser reads the tags [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe; sc1 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
These Rust Population lists include [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 19 hours in.
What is the wipe schedule on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
Once a month [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 7 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events run?
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events uses a map the game generates, procedural, at size 4,000 with seed 304626451. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
Nothing in [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events's name says how gather works. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events run?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events uses. The protocol must match for you to join, and Steam updates it for you.
Does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events run smoothly?
The last 48 hours saw an average of 89 server fps, with 14 as the lowest. Up to 122,370 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,683 MB. Players feel lag when fps is low and the entity count climbs.
Is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events online, and how reliable is it?
Right now, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is online. The uptime it reports suggests a restart roughly 19 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events located?
The EU tag is how [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 136.243.54.148:2365 is where it lives.
Getting in
How do I join [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
To connect directly, open Rust's console with F1 and type client.connect 136.243.54.148:2365; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://store.quackplay.com.