Rust PopulationField survey · Rust servers
Observing 34,648 players 11,603 servers 2,845 with someone on 60 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,425habitat unknownfirst seen 13 Sep 2026

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|

Online 136.243.70.252:28035 checked 10m ago

vanillamoddedoxidepve

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,425
top 69%
Last wipe
43d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 07:56 UTC43d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| rank against other Rust servers?

The last seven days of player hours place [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| at #15,425, within the top 69% of all ranked servers.

How busy is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Of its 30 slots, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| mean?

The game's server browser reads the tags [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

These Rust Population lists include [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

The record holds too few of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 43 days 20 hours ago, that is how long the current world has stood.

Map and rules

Which map does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run?

A procedural map of size 3,500 from seed 648252, generated by the game, is in use on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

The name tells you nothing about gather rates: [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run?

On Windows, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| runs Rust network protocol 2633 and build 162929. Steam updates your game automatically, but you need the same protocol to join.

Does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run smoothly?

It ran at 111 server fps on average over the last 48 hours, and never went below 101. Up to 70,754 entities were present, counting buildings, deployables and everything else. Up to 4,596 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| online, and how reliable is it?

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is up and running at the moment. The uptime it reports suggests a restart roughly 23 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| located?

Nothing in the tags says where [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is, but its name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 136.243.70.252:28035 is where it lives.

How to join

How do I join [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Either enter client.connect 136.243.70.252:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^p,^v,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server has 30 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.