Fiendish test
Offline 136.33.219.187:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 20:34 UTC19d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Fiendish test rank against other Rust servers?
Over the past week it ranks #15,123 for player hours, which puts Fiendish test in the top 70% of all ranked servers.
How busy is Fiendish test?
Fiendish test is offline at this count; we last saw it 12 days 12 hours ago.
Tags
What do the server tags on Fiendish test mean?
These are the tags Fiendish test publishes, as read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp10 (Max players): The server has 10 slots; ts0 (Group limit): You cannot form teams here; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Fiendish test?
On Rust Population, Fiendish test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
Wipe notes
What does wipe day look like on Fiendish test?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Fiendish test?
The record holds too few of Fiendish test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 19 days 13 hours ago.
Settings
Which map does Fiendish test run?
The map on Fiendish test is procedural, made by the game.
What are the rules and settings on Fiendish test?
No gather rate appears in the name of Fiendish test. You will find no published group limit here. hardcore is what it runs, Facepunch's most demanding mode. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Fiendish test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Fiendish test. The protocol must match for you to join, and Steam updates it for you.
Is Fiendish test online, and how reliable is it?
We last saw Fiendish test 12 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 9 October 2026, Rust Population saw it for the first time.
Where is Fiendish test located?
Nothing published by Fiendish test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 136.33.219.187:28015.
Getting in
How do I join Fiendish test?
Open the console with F1 in Rust and enter client.connect 136.33.219.187:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.