Rust PopulationField survey · Rust servers
Observing 52,441 players 11,714 servers 3,325 with someone on 137 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,409habitat unknownfirst seen 13 Sep 2026

dst build testing ground

Online 136.54.2.250:28015 checked 12m ago

monthly wipes moddedoxidepve

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
25d ago
monthly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

8d 18h
Thu 5 Nov, 19:00 UTC
FW
36d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:45 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does dst build testing ground rank against other Rust servers?

By player hours over the last seven days, dst build testing ground places at #15,409, within the top 69% of ranked servers.

How busy is dst build testing ground?

You'll find 0 players on dst build testing ground at the moment. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on dst build testing ground mean?

The game's server browser reads the tags dst build testing ground publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^k (Build server): Use this server to practise and design bases; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include dst build testing ground?

These Rust Population lists include dst build testing ground: Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on dst build testing ground?

Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on dst build testing ground?

dst build testing ground wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 25 days 16 hours ago. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does dst build testing ground run?

A procedural map, generated by the game, is in use on dst build testing ground.

What are the rules and settings on dst build testing ground?

The name tells you nothing about gather rates: dst build testing ground states none. Eight players per group is the default, and it applies here. build & creative is what it runs, no gathering; build in a sandbox. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does dst build testing ground run?

On Linux, dst build testing ground runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is dst build testing ground online, and how reliable is it?

You will find dst build testing ground online now. It was up 86% of the time over the last 7 full days, 144 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is dst build testing ground located?

A region is not published by dst build testing ground. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 136.54.2.250:28015.

How to join

How do I join dst build testing ground?

Either enter client.connect 136.54.2.250:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,^m,^c,^k,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.
^c
Creative Build whatever you like, with no gathering: a sandbox.
^k
Build server Use this server to practise and design bases.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.