EchoChamber_PC_Rust
Offline EA 138.199.22.67:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does EchoChamber_PC_Rust rank against other Rust servers?
EchoChamber_PC_Rust ranks #15,458 on seven-day player hours, #478 in Asia, and sits in the top – of all ranked servers.
How busy is EchoChamber_PC_Rust?
EchoChamber_PC_Rust is offline at this count; we last saw it 38 days 17 hours ago.
Tags
What do the server tags on EchoChamber_PC_Rust mean?
These are the tags EchoChamber_PC_Rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp69 (Max players): 69 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include EchoChamber_PC_Rust?
These Rust Population lists include EchoChamber_PC_Rust: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What is the wipe schedule on EchoChamber_PC_Rust?
An estimate from the force wipe gives EchoChamber_PC_Rust's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 42 days 15 hours ago. A monthly wipe schedule is what its tags publish.
Settings
What are the rules and settings on EchoChamber_PC_Rust?
Nothing in EchoChamber_PC_Rust's name says how gather works. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. Joining requires Rust's premium status. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does EchoChamber_PC_Rust run?
The setup is Rust network protocol 2633 and build 163794 on Windows for EchoChamber_PC_Rust. Your game needs the same protocol to join; Steam takes care of updating it.
Is EchoChamber_PC_Rust online, and how reliable is it?
Currently offline, EchoChamber_PC_Rust was last seen 38 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 September 2026.
Where is EchoChamber_PC_Rust located?
By its EA tag, EchoChamber_PC_Rust says it is in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 138.199.22.67:28015.
How to join
How do I join EchoChamber_PC_Rust?
To connect directly, open Rust's console with F1 and type client.connect 138.199.22.67:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. Joining requires Rust's premium status.