Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 69 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,148habitat unknownfirst seen 13 Sep 2026

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop

Online 138.201.250.71:28015 checked 1h ago

monthly wipes moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#11,148
top 50%
Last wipe
26d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

3.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

Coming wipes

8d 0h
Thu 5 Nov, 19:00 UTC
FW
36d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:26 UTC FW26d ago 3 – running 0
Mon 28 Sep, 13:57 UTC30d ago 1 held half 3.3 days 0
Sat 26 Sep, 22:33 UTC31d ago 1 – 1.6 days 0
Fri 18 Sep, 15:41 UTC40d ago 1 halved by day 2 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop rank against other Rust servers?

The last seven days of player hours place [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop at #11,148, within the top 50% of all ranked servers.

How busy is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 0 players and a peak of 2.

Lists and tags

What do the server tags on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop mean?

These are the tags [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): 100 slots are available; ts20 (Group limit): You may team with up to 20 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

These Rust Population lists include [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 46 hours in. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 26 days 22 hours ago. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop run?

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop uses a map the game generates, procedural, at size 5,000 with seed 496957. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

The name tells you nothing about gather rates: [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop states none. Up to 20 players can team together. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop run?

The setup is Rust network protocol 2635 and build 168909 on Windows for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. Your game needs the same protocol to join; Steam takes care of updating it.

Does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop run smoothly?

In the last 48 hours, it averaged 60 server fps, with a low of 40. Entities peaked at 159,101, including buildings, deployables and everything else. Up to 6,391 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop online, and how reliable is it?

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is up and running at the moment. Judging by the uptime it reports, the last restart was about 2 days 19 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop located?

No region is published by [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 138.201.250.71:28015 is where it lives.

How to join

How do I join [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Either enter client.connect 138.201.250.71:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts20,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp100
Max players 100 slots are available.
ts20
Group limit You may team with up to 20 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.