[TW][PvE] PreuBen - Build Survive
Offline 139.99.22.15:28716 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:24 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [TW][PvE] PreuBen - Build Survive rank against other Rust servers?
Over the past week it ranks #16,000 for player hours, which puts [TW][PvE] PreuBen - Build Survive in the top 70% of all ranked servers.
How busy is [TW][PvE] PreuBen - Build Survive?
[TW][PvE] PreuBen - Build Survive is offline at this count; we last saw it 26 days 2 hours ago.
Tags
What do the server tags on [TW][PvE] PreuBen - Build Survive mean?
These are the tags [TW][PvE] PreuBen - Build Survive publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): You can join up to 64 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [TW][PvE] PreuBen - Build Survive?
On Rust Population, [TW][PvE] PreuBen - Build Survive is filed under these lists: Modded Rust servers, counted, Build and creative servers and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on [TW][PvE] PreuBen - Build Survive?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on [TW][PvE] PreuBen - Build Survive?
The record holds too few of [TW][PvE] PreuBen - Build Survive's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 1 hours ago.
Settings
Which map does [TW][PvE] PreuBen - Build Survive run?
[TW][PvE] PreuBen - Build Survive uses a map the game generates, procedural, at size 1,000 with seed 2. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [TW][PvE] PreuBen - Build Survive?
The name tells you nothing about gather rates: [TW][PvE] PreuBen - Build Survive states none. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does [TW][PvE] PreuBen - Build Survive run?
The setup is Rust network protocol 2634 and build 166586 on Linux for [TW][PvE] PreuBen - Build Survive. Steam updates your game automatically, but you need the same protocol to join.
Is [TW][PvE] PreuBen - Build Survive online, and how reliable is it?
We last saw [TW][PvE] PreuBen - Build Survive 26 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 2 October 2026, Rust Population saw it for the first time.
Where is [TW][PvE] PreuBen - Build Survive located?
Nothing in the tags says where [TW][PvE] PreuBen - Build Survive is, but its name points to Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 139.99.22.15:28716 is where it lives.
How to join
How do I join [TW][PvE] PreuBen - Build Survive?
Open the console with F1 in Rust and enter client.connect 139.99.22.15:28716. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/Preuben.