SubTest
Offline EA 14.13.64.130:29015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SubTest rank against other Rust servers?
SubTest ranks #16,956 on seven-day player hours, #499 in Asia, and sits in the top 71% of all ranked servers.
How busy is SubTest?
We have no live count for SubTest right now. It was last seen 31 days 7 hours ago.
Tags
What do the server tags on SubTest mean?
What the game's server browser reads from SubTest is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts16 (Group limit): Teams can have no more than 16 players; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EA (East Asia): The server browser lists it under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include SubTest?
SubTest appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on SubTest?
Its rhythm cannot be told yet: too few of SubTest's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 46 days 21 hours ago the current world was made.
Map and rules
Which map does SubTest run?
SubTest uses a map the game generates: procedural.
What are the rules and settings on SubTest?
No gather rate appears in the name of SubTest. Up to 16 players can team together. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does SubTest run?
On Windows, SubTest runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.
Is SubTest online, and how reliable is it?
We last saw SubTest 31 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 25 September 2026.
Where is SubTest located?
The EA tag is how SubTest places itself in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 14.13.64.130:29015.
Getting in
How do I join SubTest?
Open the console with F1 in Rust and enter client.connect 14.13.64.130:29015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.