My ChipHead Server
Online 142.132.156.174:28038 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My ChipHead Server rank against other Rust servers?
Over the past week it ranks #15,310 for player hours, which puts My ChipHead Server in the top 69% of all ranked servers.
How busy is My ChipHead Server?
My ChipHead Server holds 0 players at the moment, out of 40 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on My ChipHead Server mean?
What the game's server browser reads from My ChipHead Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My ChipHead Server?
These Rust Population lists include My ChipHead Server: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on My ChipHead Server?
An estimate from the force wipe gives My ChipHead Server's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 10 days 3 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does My ChipHead Server run?
My ChipHead Server uses a map the game generates, procedural, at size 3,000 with seed 55836. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on My ChipHead Server?
No gather rate appears in the name of My ChipHead Server. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My ChipHead Server run?
On Linux, My ChipHead Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does My ChipHead Server run smoothly?
In the last 48 hours, it averaged 219 server fps, with a low of 192. Up to 46,706 entities were present, counting buildings, deployables and everything else. The highest memory usage was 1,860 MB. Players feel lag when fps is low and the entity count climbs.
Is My ChipHead Server online, and how reliable is it?
Right now, My ChipHead Server is online. The uptime it reports suggests a restart roughly 24 hours ago. It was up 4% of the time over the last 7 full days, 7 out of 168 hours. It was first seen by Rust Population on 19 October 2026.
Where is My ChipHead Server located?
A region is not published by My ChipHead Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 142.132.156.174:28038.
How to join
How do I join My ChipHead Server?
Either enter client.connect 142.132.156.174:28038 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://chiphead.tech.