Fe203
Online 144.126.153.200:30400 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 08:05 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Fe203 rank against other Rust servers?
The last seven days of player hours place Fe203 at #15,327, within the top 69% of all ranked servers.
How busy is Fe203?
Fe203 holds 0 players at the moment, out of 50 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on Fe203 mean?
The game's server browser reads the tags Fe203 publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Fe203?
These Rust Population lists include Fe203: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on Fe203?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Fe203?
The force wipe is the only wipe Fe203 takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 25 days 9 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does Fe203 run?
A procedural map of size 3,000 from seed 2147483647, generated by the game, is in use on Fe203. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Fe203?
Nothing in Fe203's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Fe203 run?
On Windows, Fe203 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Fe203 run smoothly?
It ran at 60 server fps on average over the last 48 hours, and never went below 60. Entities peaked at 50,445, including buildings, deployables and everything else. Up to 1,736 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Fe203 online, and how reliable is it?
Fe203 is up and running at the moment. About 7 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Fe203 located?
No region is published by Fe203. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 144.126.153.200:30400.
How to join
How do I join Fe203?
Open the console with F1 in Rust and enter client.connect 144.126.153.200:30400. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.