Relaxed Rust - Build Server
Online 144.48.104.165:28035 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 17:05 UTC, in 4d 7h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:05 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Relaxed Rust - Build Server rank against other Rust servers?
By player hours over the last seven days, Relaxed Rust - Build Server places at #15,335, within the top 69% of ranked servers.
How busy is Relaxed Rust - Build Server?
The count reads 0 players on Relaxed Rust - Build Server, which has 50 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Relaxed Rust - Build Server mean?
These are the tags Relaxed Rust - Build Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): Roleplay is the focus of this server; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Relaxed Rust - Build Server?
Relaxed Rust - Build Server appears among the Rust Population lists that follow: Modded Rust servers, counted, Build and creative servers and Rust population: roleplay. Filter the server list by Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks and it will show up.
Wipe notes
What does wipe day look like on Relaxed Rust - Build Server?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Relaxed Rust - Build Server?
The prediction follows its tag, since too few of Relaxed Rust - Build Server's wipes are on record to confirm the schedule. On Monday 2 November at 17:05 UTC its next wipe is due. The world it runs now dates from 23 days 16 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does Relaxed Rust - Build Server run?
A procedural map of size 5,000 from seed 1337, generated by the game, is in use on Relaxed Rust - Build Server. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on Relaxed Rust - Build Server?
No gather rate appears in the name of Relaxed Rust - Build Server. Eight players per group is the default, and it applies here. This server runs roleplay, jobs, towns and rules for roleplay. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Relaxed Rust - Build Server run?
Rust network protocol 2634 and build 166652 on Windows is what Relaxed Rust - Build Server uses. The protocol must match for you to join, and Steam updates it for you.
Does Relaxed Rust - Build Server run smoothly?
It ran at 112 server fps on average over the last 48 hours, and never went below 36. Entities peaked at 82,365, including buildings, deployables and everything else. The highest memory usage was 3,097 MB. Players feel lag when fps is low and the entity count climbs.
Is Relaxed Rust - Build Server online, and how reliable is it?
Relaxed Rust - Build Server is up and running at the moment. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 15 September 2026.
Where is Relaxed Rust - Build Server located?
A region is not published by Relaxed Rust - Build Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 144.48.104.165:28035 is where it lives.
Getting in
How do I join Relaxed Rust - Build Server?
Open the console with F1 in Rust and enter client.connect 144.48.104.165:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://RelaxedRust.com.